Difference between revisions of "Lightning Bolt"

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{{Template:Spell
{{Template:Spell
|name =Lightning Bolt
|name =Lightning Bolt
|school={{SpellSchool|Evocation}}
|school={{SpellSchool|Evocation|Electricity}}
|level ={{SpellLevel|Art|3|Sor|3|Wiz|3}}
|level ={{SpellLevel|Art|3|ss|3|Sor|3|Wiz|3}}
|cost={{SpellCost|SP|12}}
|cost={{SpellCost|SP|12}}
|components={{SpellComponent||V|S|M}}
|components={{SpellComponent||M|S|V}}
|metamagic = {{SpellMeta|Embolden|Empower|Eschew|Heighten|Maximize|Quicken}}
|metamagic = {{SpellMeta|Embolden|Empower|Eschew|Heighten|Intensify|Maximize|Quicken}}
|range ={{SpellRange|Double}}
|range ={{SpellRange|Double}}
|target ={{SpellTarget|Foe|Directional|Breakable}}
|target ={{SpellTarget|Foe|Directional|Breakable}}
|duration= {{SpellDuration|Inst}}
|duration= {{SpellDuration|Inst}}
|save =[[Saves#Reflex|Reflex Save]] for Half Damage (2 Saves if it splits)
|save =[[Saves#Reflex|Reflex Save]] for half damage (2 Saves if it splits)
|sr =
|sr =
|cooldown={{SpellCooldown|Second|3|Wiz|4|Art|2|Sor}}
|cooldown={{SpellCooldown|Second|3|{{SpellCooldownClassGroup|3|ss|Wiz}}|4|Art|2|Sor}}
|description =You release a bolt of lightning that springs forth from your hands towards your target, dealing {{Dice||1|3|3}} Points of Electric Damage per caster level to it (Maximum {{Dice||10|3|30}} Electric Damage at Caster Level 10), unless they succeed on a [[Saves#Reflex|Reflex]] save for half damage. There is a chance that this spell will split, as if you cast the spell twice, with a new damage roll and [[Saves#Reflex|reflex]] save. This can only happen once.
|description =A powerful stroke of electrical energy deals {{Dice||1|6|3}} electricity damage per caster level (up to a max of {{Dice||10|6|30}} damage at caster level 10) to targets in its path. A successful [[Saves#Reflex|Reflex Save]] save reduces the damage by half. For each enemy this spell strikes it has a 50% chance to fork, replicating the spell's effect on that target. This can only happen once. This spell is a bolt and has double range.
|notes=
|notes=
|soldby=
|soldby=
* {{PageLink|Corual Laoli}}
* {{PageLink|Guilliam Feathercrest}}
* {{PageLink|Panlamin Felwrought}}
|icon=
|icon=
|dice=Deals {{Dice||1|6|3}} electricity damage per caster level (max {{Dice||10|6|30}}).
}}
}}

Latest revision as of 00:09, 1 September 2022


Spell Lightning Bolt Icon.png

Lightning Bolt
Evocation (Electricity)
Level: Artificer 3Stormsinger 3Sorcerer 3Wizard 3
Cost (Spell Points): 12
Components: Material, Somatic, Verbal
Metamagic: Embolden, Empower, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Double
Target: Foe, Directional, Breakable
Duration: Instantaneous
Cooldown (Seconds):  3 (Stormsinger, Wizard), 4 (Artificer), 2 (Sorcerer)
Save: Reflex Save for half damage (2 Saves if it splits)
School: Evocation (Electricity)
Spell Resistance: No

D&D Dice: Deals 1d6+3 electricity damage per caster level (max 10d6+30).
 

Description: A powerful stroke of electrical energy deals 1d6+3 electricity damage per caster level (up to a max of 10d6+30 damage at caster level 10) to targets in its path. A successful Reflex Save save reduces the damage by half. For each enemy this spell strikes it has a 50% chance to fork, replicating the spell's effect on that target. This can only happen once. This spell is a bolt and has double range.


Vendors:

Spell-Like Ability Enhancements:
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