Difference between revisions of "Mass Charm Monster"

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(Created page with "{{Template:Spell |name = Mass Charm Monster |school = {{SpellSchool|Enchantment|Mind-affecting}} |level = {{SpellLevel|Brd|6|Sor|8|Wiz|8}} |cost = {{SpellCost|S|45|{{Spell...")
 
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|name = Mass Charm Monster
|name = Mass Charm Monster
|school = {{SpellSchool|Enchantment|Mind-affecting}}
|school = {{SpellSchool|Enchantment|Mind-affecting}}
|level = {{SpellLevel|Brd|6|Sor|8|Wiz|8}}
|level = {{SpellLevel|Brd|6|ss|6|Sor|8|Wiz|8}}
|cost = {{SpellCost|S|45|{{SpellCostClassGroup|45|Sor|Wlk|Wiz}}|35|Brd}}
|cost = {{SpellCost|S|45|{{SpellCostClassGroup|45|Sor|Wlk|Wiz}}|35|{{SpellCostClassGroup|35|Brd|ss}}}}
|components = {{SpellComponent||S|V}}
|components = {{SpellComponent||S|V}}
|metamagic = {{SpellMeta|Embolden|Enlarge|Heighten|Quicken}}
|metamagic = {{SpellMeta|Embolden|Enlarge|Heighten|Quicken}}
Line 11: Line 11:
|save = Will save negates every {{Dice||5|4||10}} seconds
|save = Will save negates every {{Dice||5|4||10}} seconds
|sr = Yes
|sr = Yes
|cooldown = {{SpellCooldown|Second|6|{{SpellCooldownClassGroup|6|Brd|Wiz}}|3|Sor}}
|cooldown = {{SpellCooldown|Second|6|{{SpellCooldownClassGroup|6|Brd|ss|Wiz}}|3|Sor}}
|description = A group of enemy monsters are charmed and will fight as trusted friends and ally. Charmed monsters get additional saves every 15 to 30 seconds. A successful Will save negates this effect.
|description = A group of enemy monsters are charmed and will fight as trusted friends and ally. Charmed monsters get additional saves every 15 to 30 seconds. A successful Will save negates this effect.
|notes =  
|notes =  

Revision as of 23:51, 31 August 2022


Spell Mass Charm Monster Icon.png

Mass Charm Monster
Enchantment (Mind-affecting)
Level: Bard 6Stormsinger 6Sorcerer 8Wizard 8
Cost (Spell Points): 45 (Sorcerer, Warlock, Wizard), 35 (Bard, Stormsinger)
Components: Somatic, Verbal
Metamagic: Embolden, Enlarge, Heighten, Quicken
Range: Standard AOE
Target: Foe
Duration: 60 Seconds + 6 Seconds per Caster Level
Cooldown (Seconds):  6 (Bard, Stormsinger, Wizard), 3 (Sorcerer)
Save: Will save negates every 5d4+10 seconds
School: Enchantment (Mind-affecting)
Spell Resistance: Yes
   

Description: A group of enemy monsters are charmed and will fight as trusted friends and ally. Charmed monsters get additional saves every 15 to 30 seconds. A successful Will save negates this effect.

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