Difference between revisions of "Scare"

From DDO Compendium
Line 11: Line 11:
|save = Will save reduces fear to shaken
|save = Will save reduces fear to shaken
|sr = Yes
|sr = Yes
|cooldown = {{SpellCooldown|Second|2.5|{{SpellCooldownClassGroup|2.5|Brd|Wlk|Wiz}}|1.75|Sor}}
|cooldown = {{SpellCooldown|Second|2.5|{{SpellCooldownClassGroup|2.5|Brd|ss|Wlk|Wiz}}|1.75|Sor}}
|description = Casts [[Cause Fear]] on multiple targets. Affected enemies become frightened. A successful Will save causes the target to become shaken instead. Targets subject to the fear effect will be slowed slightly by necrotic energy.
|description = Casts [[Cause Fear]] on multiple targets. Affected enemies become frightened. A successful Will save causes the target to become shaken instead. Targets subject to the fear effect will be slowed slightly by necrotic energy.
|notes =  
|notes =  

Revision as of 23:30, 31 August 2022


Spell Scare Icon.png

Scare
Necromancy (Fear)(Mind-affecting)
Level: Bard 2Stormsinger 2Sorcerer 2Warlock 2Wizard 2
Cost (Spell Points): 10
Components: Material, Somatic, Verbal
Metamagic: Embolden, Enlarge, Eschew Materials, Heighten, Quicken
Range: Spherical AOE
Target: Foe, Positional
Duration: 8 Seconds
Cooldown (Seconds):  2.5 (Bard, Stormsinger, Warlock, Wizard), 1.75 (Sorcerer)
Save: Will save reduces fear to shaken
School: Necromancy (Fear)(Mind-affecting)
Spell Resistance: Yes
   

Description: Casts Cause Fear on multiple targets. Affected enemies become frightened. A successful Will save causes the target to become shaken instead. Targets subject to the fear effect will be slowed slightly by necrotic energy.


Vendors:

Morna Wyrmtouched
Found on: