Difference between revisions of "Dominate Person"

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{{Template:Spell
{{Template:Spell
|name = Dominate Person
|name = Dominate Person
|school = {{SpellSchool|Evocation}}
|school = {{SpellSchool|Enchantment|Compulsion|Mind-affecting}}
|level = {{SpellLevel|Wlk|4}}
|level = {{SpellLevel|Brd|4|ss|4|Sor|5|wm|5|Wlk|4|Wiz|5}}
|cost = {{SpellCost|S|33}}
|cost = {{SpellCost|S||{{SpellCostClassGroup|25|Brd|ss}}|30|{{SpellCostClassGroup|30|Sor|wm|Wlk|Wiz}}}}
|components =  
|components = {{SpellComponent||S|V}}
|metamagic = {{SpellMeta|Enlarge|Quicken}}
|metamagic = {{SpellMeta|Embolden|Enlarge|Heighten|Quicken}}
|range = {{SpellRange|Standard}}
|range = {{SpellRange|Standard}}
|target = {{SpellTarget|Foe|Positional}}
|target = {{SpellTarget|Humanoid}}
|duration = {{SpellDuration|Fixed|Second|9}}
|duration = {{SpellDuration|Level|Second|6|||60}}
|save = Strength check negates effect
|save = Will save negates effect, recheck every 15 to 30 seconds
|sr = Yes
|sr = Yes
|cooldown = {{SpellCooldown|Second|5}}
|cooldown = {{SpellCooldown|Second|9|{{SpellCooldownClassGroup|9|Brd|ss|Wiz}}|6|{{SpellCooldownClassGroup|6|Sor|Wm}}}}
|description = Causes an enemy to move at 50% speed and attack at 50% slowed rate and have a -1 penalty on attack rolls, AC, and Reflex saves.  Doesn't affect bosses.
|description = Telepathically controls the actions of a humanoid enemy, causing it to change sides. Dominate acts like Charm, with additional Will saves every 15 to 30 seconds, but the creature will follow you throughout the dungeon.
|notes =  
|notes =  
|soldby =  
|soldby = {{PageLink|Auromir Palance}}
|icon =  
|icon =  
|link =  
|link =  

Latest revision as of 13:47, 6 June 2024


Spell Dominate Person Icon.png

Dominate Person
Enchantment (Compulsion)(Mind-affecting)
Level: Bard 4Stormsinger 4Sorcerer 5Wild Mage 5Warlock 4Wizard 5
Cost (Spell Points): 25 (Bard, Stormsinger), 30 (Sorcerer, Wild Mage, Warlock, Wizard)
Components: Somatic, Verbal
Metamagic: Embolden, Enlarge, Heighten, Quicken
Range: Standard
Target: Humanoid Foe
Duration: 60 Seconds + 6 Seconds per Caster Level
Cooldown (Seconds):  9 (Bard, Stormsinger, Wizard), 6 (Sorcerer, Wild Mage)
Save: Will save negates effect, recheck every 15 to 30 seconds
School: Enchantment (Compulsion)(Mind-affecting)
Spell Resistance: Yes
   

Description: Telepathically controls the actions of a humanoid enemy, causing it to change sides. Dominate acts like Charm, with additional Will saves every 15 to 30 seconds, but the creature will follow you throughout the dungeon.


Vendors:

Auromir Palance
Found on: