Difference between revisions of "Hold Monster"

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Revision as of 01:39, 27 July 2019


Spell Hold Monster, Mass Icon.png

Hold Monster
Enchantment (Mind-affecting)
Level: Bard 4Sorcerer 5Warlock 4Wizard 5
Cost (Spell Points): 25 (Bard), 30 (Sorcerer, Warlock, Wizard)
Components: Material, Somatic, Verbal
Metamagic: Embolden, Enlarge, Eschew Materials, Heighten, Quicken
Range: Standard
Target: Foe
Duration: 6 Seconds per Caster Level
Cooldown (Seconds):  4
Save: Will save negates effect, recheck every 3 seconds
School: Enchantment (Mind-affecting)
Spell Resistance: Yes
  

Description: An enemy becomes paralyzed and freezes in place. It is aware, but can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt to make a new Will save every 3 seconds.


Vendors:

Auromir Palance
Spell-Like Ability Enhancements:
Found on: