Difference between revisions of "Symbol of Pain"
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|name = Symbol of Pain | |name = Symbol of Pain | ||
|school = {{SpellSchool|Necromancy|Evil}} | |school = {{SpellSchool|Necromancy|Evil}} | ||
|level = {{SpellLevel|Clr|5|da|5|Fvs|5|Sor|5|Wiz|5}} | |level = {{SpellLevel|Clr|5|da|5|Fvs|5|Sor|5|wm|5|Wiz|5}} | ||
|cost = {{SpellCost|S|15}} | |cost = {{SpellCost|S|15}} | ||
|components = {{SpellComponent||M|S|V}} | |components = {{SpellComponent||M|S|V}} | ||
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|save = Fortitude save negates the effect | |save = Fortitude save negates the effect | ||
|sr = Yes | |sr = Yes | ||
|cooldown = {{SpellCooldown|Second|40|{{SpellCooldownClassGroup|40|Clr|da|Fvs|Wiz}}|30|Sor}} | |cooldown = {{SpellCooldown|Second|40|{{SpellCooldownClassGroup|40|Clr|da|Fvs|Wiz}}|30|{{SpellCooldownClassGroup|30|Sor|Wm}}}} | ||
|description = You scribe a potent rune of power in the air. When the symbol is activated by a target approaching, all nearby targets suffer wracking pain that imposes a -4 penalty on attack rolls, skill checks, and ability checks for a duration of 30 seconds plus 12 seconds per caster level. A successful Fortitude save negates this effect. A symbol will persist for about 5 minutes until triggered. Once triggered, a symbol's power begins to wane. A symbol will dissipate 20 seconds after frist being triggered. Symboles are volatile when placed together. | |description = You scribe a potent rune of power in the air. When the symbol is activated by a target approaching, all nearby targets suffer wracking pain that imposes a -4 penalty on attack rolls, skill checks, and ability checks for a duration of 30 seconds plus 12 seconds per caster level. A successful Fortitude save negates this effect. A symbol will persist for about 5 minutes until triggered. Once triggered, a symbol's power begins to wane. A symbol will dissipate 20 seconds after frist being triggered. Symboles are volatile when placed together. | ||
|notes = | |notes = |
Latest revision as of 13:49, 6 June 2024
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Categories:
- All Spells
- Spells in the Necromancy Spell School
- Spells having the Evil Spell Descriptor
- Cleric Level 5 Spells
- Dark Apostate Level 5 Spells
- Favored Soul Level 5 Spells
- Sorcerer Level 5 Spells
- Wild Mage Level 5 Spells
- Wizard Level 5 Spells
- Spells with Metamagic Embolden
- Spells with Metamagic Enlarge
- Spells with Metamagic Eschew Materials
- Spells with Metamagic Heighten
- Spells with Metamagic Quicken
All Spells
DDO > Character > Spells > Cleric Spells > Cleric Spells by Level > Cleric Level 5 Spells
DDO > Character > Spells > Dark Apostate Spells > Dark Apostate Spells by Level > Dark Apostate Level 5 Spells
DDO > Character > Spells > Favored Soul Spells > Favored Soul Spells by Level > Favored Soul Level 5 Spells
DDO > Character > Spells > Sorcerer Spells > Sorcerer Spells by Level > Sorcerer Level 5 Spells
DDO > Character > Spells > Spells by Metamagic > Spells with Metamagic Embolden
DDO > Character > Spells > Spells by Metamagic > Spells with Metamagic Enlarge
DDO > Character > Spells > Spells by Metamagic > Spells with Metamagic Eschew Materials
DDO > Character > Spells > Spells by Metamagic > Spells with Metamagic Heighten
DDO > Character > Spells > Spells by Metamagic > Spells with Metamagic Quicken
DDO > Character > Spells > Spells by School Descriptor > Spells having the Evil Spell Descriptor
DDO > Character > Spells > Spells by Spell School > Spells in the Necromancy Spell School
DDO > Character > Spells > Wild Mage Spells > Wild Mage Spells by Level > Wild Mage Level 5 Spells
DDO > Character > Spells > Wizard Spells > Wizard Spells by Level > Wizard Level 5 Spells
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