Difference between revisions of "Glyph of Warding"

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(Created page with "{{Template:Spell |name = Glyph of Warding |school = {{SpellSchool|Abjuration|Electricity}} |level = {{SpellLevel|Clr|3|Fvs|3}} |cost = {{SpellCost|S|6}} |components = {{S...")
 
 
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|name = Glyph of Warding
|name = Glyph of Warding
|school = {{SpellSchool|Abjuration|Electricity}}
|school = {{SpellSchool|Abjuration|Electricity}}
|level = {{SpellLevel|Clr|3|Fvs|3}}
|level = {{SpellLevel|Clr|3|da|3|Fvs|3}}
|cost = {{SpellCost|S|6}}
|cost = {{SpellCost|S|6}}
|components = {{SpellComponent||M|S|V}}
|components = {{SpellComponent||M|S|V}}

Latest revision as of 15:49, 2 September 2022


Spell Glyph of Warding Icon.png

Glyph of Warding
Abjuration (Electricity)
Level: Cleric 3Dark Apostate 3Favored Soul 3
Cost (Spell Points): 6
Components: Material, Somatic, Verbal
Metamagic: Embolden, Empower, Enlarge, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Standard
Target: Foe, Positional
Duration: 30 Seconds
Cooldown (Seconds):  15
Save: Reflex save for half damage
School: Abjuration (Electricity)
Spell Resistance: No

D&D Dice: Deals 1d4+4 damage per two caster levels (max 5d4+20).
   

Description: A powerful inscription that explodes when entered, doing 5 to 8 damage per two caster levels (up to a max of 25 to 40 at caster level 10) to the intruder and all nearby targets. A successful Reflex save reduces the damage by half.

Found on: