Difference between revisions of "Fireball"

From DDO Compendium
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|sr =  
|sr =  
|cooldown = {{SpellCooldown|Second|3|Wiz|2|Sor}}
|cooldown = {{SpellCooldown|Second|3|Wiz|2|Sor}}
|description = Creates a ball of fire that detonates on impact, causing an explosion of flame that deals {{Dice||1|3||3}} fire damage per caster level (up to a max of {{Dice||10|3||30}} damage at caster level 10) to targets around it. A successful Reflex save reduces the damage by half.
|description = Creates a ball of fire that detonates on impact, causing an explosion of flame that deals {{Dice||1|6||3}} fire damage per caster level (up to a max of {{Dice||10|6||30}} damage at caster level 10) to targets around it. A successful Reflex save reduces the damage by half.
|notes =  
|notes =  
|soldby =  
|soldby =  

Revision as of 01:59, 20 July 2019


Spell Fireball Icon.png

Fireball
Evocation (Fire)
Level: Sorcerer 3Wizard 3
Cost (Spell Points): 15
Components: Material, Somatic, Verbal
Metamagic: Embolden, Empower, Enlarge, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Large Standard AOE
Target: Directional, Foe, Breakable
Duration: Instantaneous
Cooldown (Seconds):  3 (Wizard), 2 (Sorcerer)
Save: Reflex save for half damage
School: Evocation (Fire)
Spell Resistance: No

D&D Dice: Deals 1d6+3 fire damage per caster level (max 10d6+30. Monsters casting this spell deal 1d3+3 fire damage per caster level instead (max 10d3+30.
 

Description: Creates a ball of fire that detonates on impact, causing an explosion of flame that deals 1d6+3 fire damage per caster level (up to a max of 10d6+30 damage at caster level 10) to targets around it. A successful Reflex save reduces the damage by half.


Vendors:

Spell-Like Ability Enhancements:
Found on:
Hirelings: