Difference between revisions of "Fear"

From DDO Compendium
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|save = Will save reduces effect to Shaken
|save = Will save reduces effect to Shaken
|sr = Yes
|sr = Yes
|cooldown = {{SpellCooldown|Second|4|{{SpellCooldownClassGroup|4|Brd|Wlk|Wiz}}|2|Sor}}
|cooldown = {{SpellCooldown|Second|4|{{SpellCooldownClassGroup|4|Brd|ss|Wlk|Wiz}}|2|Sor}}
|description = A cone of terror causes each living enemy in an area to become panicked. A successful Will save causes enemies to become shaken. Creatures that fail their save are also slowed by necrotic energy.
|description = A cone of terror causes each living enemy in an area to become panicked. A successful Will save causes enemies to become shaken. Creatures that fail their save are also slowed by necrotic energy.
|notes =  
|notes =  

Revision as of 23:35, 31 August 2022


Spell Fear Icon.png

Fear
Necromancy (Mind-affecting)
Level: Bard 3Stormsinger 3Sorcerer 4Warlock 3Wizard 4
Cost (Spell Points): 20
Components: Material, Somatic, Verbal
Metamagic: Embolden, Eschew Materials, Heighten, Quicken
Range: Standard AOE
Target: Foe, Positional
Duration: 6 Seconds per Caster Level
Cooldown (Seconds):  4 (Bard, Stormsinger, Warlock, Wizard), 2 (Sorcerer)
Save: Will save reduces effect to Shaken
School: Necromancy (Mind-affecting)
Spell Resistance: Yes
   

Description: A cone of terror causes each living enemy in an area to become panicked. A successful Will save causes enemies to become shaken. Creatures that fail their save are also slowed by necrotic energy.


Vendors:

Auromir Palance
Found on: