Difference between revisions of "Deific Vengeance"

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|name =Deific Vengeance
|name =Deific Vengeance
|school={{SpellSchool|Conjuration|Good}}
|school={{SpellSchool|Conjuration|Good}}
|level ={{SpellLevel|Clr|2|Fvs|2}}
|level ={{SpellLevel|Clr|2|da|2|Fvs|2}}
|cost={{SpellCost|S|6}}
|cost={{SpellCost|S|6}}
|components={{SpellComponent||S|V|}}
|components={{SpellComponent||S|V|}}

Latest revision as of 15:43, 2 September 2022


Spell Deific Vengeance Icon.png

Deific Vengeance
Conjuration (Good)
Level: Cleric 2Dark Apostate 2Favored Soul 2
Cost (Spell Points): 6
Components: Somatic, Verbal
Metamagic: Embolden, Empower, Enlarge, Heighten, Intensify, Maximize, Quicken
Range: Standard
Target: Foe
Duration: Instantaneous
Cooldown (Seconds):  3
Save: Will save for half damage
School: Conjuration (Good)
Spell Resistance: No

D&D Dice: Deals 1d6+4 good damage per caster level (max 10d6+40) or 2d6+8 good damage per caster level to undead (max 10d6+80).
  

Description: The divine power of an angry deity imposes a punishment in the form of a sharp, spiritual blow to the target, dealing 5 to 11 good damage for every caster level (up to a maximum of 50 to 110 damage at caster level 10), or 10 to 22 good damage for every caster level (up to a maximum of 100 to 220 damage at caster level 10). A successful Will save reduces this damage by half.

Found on:
Hirelings: