Difference between revisions of "Deific Vengeance"

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|name =Deific Vengeance
|name =Deific Vengeance
|school={{SpellSchool|Conjuration|Good}}
|school={{SpellSchool|Conjuration|Good}}
|level ={{SpellLevel|Clr|2|Fvs|2}}
|level ={{SpellLevel|Clr|2|da|2|Fvs|2}}
|sp=6
|cost={{SpellCost|S|6}}
|components={{SpellComponent||S|V|}}
|components={{SpellComponent||S|V|}}
|metamagic = {{SpellMeta|Empower|Maximize|Quicken|Heighten|Enlarge|Intensify|Embolden}}
|metamagic = {{SpellMeta|Embolden|Empower|Enlarge|Heighten|Intensify|Maximize|Quicken}}
|range ={{SpellRange|Standard}}
|range ={{SpellRange|Standard}}
|target =Foe
|target ={{SpellTarget|Foe}}
|duration=  
|duration= {{SpellDuration|Inst}}
|save =Will for Half Damage
|save =Will save for half damage
|sr =No
|sr =No
|cooldown=3 seconds
|cooldown={{SpellCooldown|Second|3}}
|description =The divine power of an angry deity imposes a punishment in the form of a sharp, spiritual blow to the target, dealing {{Dice||1|3|3}} good damage for every two caster levels (up to a maximum of {{Dice||1|3|30}} damage at caster level 10) or {{Dice||1|3|3}} good damage per caster level (up to a max of {{Dice||1|3|60}} damage) if the target is undead. A successful Will save reduces this damage by half.
|description =The divine power of an angry deity imposes a punishment in the form of a sharp, spiritual blow to the target, dealing {{ColorText|Cyan|5 to 11 good damage for every caster level}} (up to a maximum of 50 to 110 damage at caster level 10), or {{ColorText|Cyan|10 to 22 good damage for every caster level}} (up to a maximum of 100 to 220 damage at caster level 10). A successful Will save reduces this damage by half.
|soldby=
|soldby=
|dice=Deals {{Dice||1|6||4}} good damage per caster level (max {{Dice||10|6||40}}) or {{Dice||2|6|8}} good damage per caster level to undead (max {{Dice||10|6|80}}).
}}
}}

Latest revision as of 15:43, 2 September 2022


Spell Deific Vengeance Icon.png

Deific Vengeance
Conjuration (Good)
Level: Cleric 2Dark Apostate 2Favored Soul 2
Cost (Spell Points): 6
Components: Somatic, Verbal
Metamagic: Embolden, Empower, Enlarge, Heighten, Intensify, Maximize, Quicken
Range: Standard
Target: Foe
Duration: Instantaneous
Cooldown (Seconds):  3
Save: Will save for half damage
School: Conjuration (Good)
Spell Resistance: No

D&D Dice: Deals 1d6+4 good damage per caster level (max 10d6+40) or 2d6+8 good damage per caster level to undead (max 10d6+80).
  

Description: The divine power of an angry deity imposes a punishment in the form of a sharp, spiritual blow to the target, dealing 5 to 11 good damage for every caster level (up to a maximum of 50 to 110 damage at caster level 10), or 10 to 22 good damage for every caster level (up to a maximum of 100 to 220 damage at caster level 10). A successful Will save reduces this damage by half.

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