Difference between revisions of "Jump (Spell)"

From DDO Compendium
Line 11: Line 11:
|save =
|save =
|sr =
|sr =
|cooldown={{SpellCooldown|Second|2|Drd|2|Rgr|2|Wiz|2|Wlk|1.5|Sor}}
|cooldown={{SpellCooldown|Second|2|{{SpellCooldownClassGroup|2|Drd|Rgr|Wiz|Wlk}}|1.5|Sor}}
|description =Grants the target a +10 enhancement bonus to their [[Skills#Jump|Jump]] Skill. This bonus increases by an additional +10 at caster levels 5 and 9 (To a maximum of +30)
|description =Grants the target a +10 enhancement bonus to their [[Skills#Jump|Jump]] Skill. This bonus increases by an additional +10 at caster levels 5 and 9 (To a maximum of +30)
|notes=
|notes=

Revision as of 18:29, 1 July 2019


Spell Jump Icon.png

Jump
Transmutation
Level: Druid 1Ranger 1Sorcerer 1Wizard 1Warlock 1
Cost (Spell Points): 10
Components: Verbal, Somatic, Material
Metamagic: Enlarge, Eschew Materials, Extend, Quicken
Range: Standard
Target: Friend, Self
Duration: 1 Minute per Caster Level
Cooldown (Seconds):  2 (Druid, Ranger, Wizard, Warlock), 1.5 (Sorcerer)
Save: None
School: Transmutation
Spell Resistance: No
  

Description: Grants the target a +10 enhancement bonus to their Jump Skill. This bonus increases by an additional +10 at caster levels 5 and 9 (To a maximum of +30)

Spell-Like Ability Enhancements:
Found on: