Difference between revisions of "Jump (Spell)"

From DDO Compendium
Line 3: Line 3:
|school={{SpellSchool|Transmutation}}
|school={{SpellSchool|Transmutation}}
|level ={{SpellLevel|Drd|1|Rgr|1|Sor|1|Wiz|1|Wlk|1}}
|level ={{SpellLevel|Drd|1|Rgr|1|Sor|1|Wiz|1|Wlk|1}}
|sp=10
|cost={{SpellCost|SP|10}}
|components={{SpellComponent||V|S|M}}
|components={{SpellComponent||V|S|M}}
|metamagic = {{SpellMeta|Enlarge|Eschew|Extend|Quicken}}
|metamagic = {{SpellMeta|Enlarge|Eschew|Extend|Quicken}}

Revision as of 20:32, 27 June 2019


Spell Jump Icon.png

Jump
Transmutation
Level: Druid 1Ranger 1Sorcerer 1Wizard 1Warlock 1
Cost (Spell Points): 10
Components: Verbal, Somatic, Material
Metamagic: Enlarge, Eschew Materials, Extend, Quicken
Range: Standard
Target: Friend, Self
Duration: 1 Minute per Caster Level
Cooldown (Seconds):  2 (Druid), 2 (Ranger), 2 (Wizard), 2 (Warlock), 1.5 (Sorcerer)
Save: None
School: Transmutation
Spell Resistance: No
  

Description: Grants the target a +10 enhancement bonus to their Jump Skill. This bonus increases by an additional +10 at caster levels 5 and 9 (To a maximum of +30)

Spell-Like Ability Enhancements:
Found on: