Difference between revisions of "Fireball"

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|name = Fireball
|name = Fireball
|school = {{SpellSchool|Evocation|Fire}}
|school = {{SpellSchool|Evocation|Fire}}
|level = {{SpellLevel|Sor|3|Wiz|3}}
|level = {{SpellLevel|Sor|3|wm|3|Wiz|3}}
|cost = {{SpellCost|S|15}}
|cost = {{SpellCost|S|15}}
|components = {{SpellComponent||M|S|V}}
|components = {{SpellComponent||M|S|V}}
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|save = Reflex save for half damage
|save = Reflex save for half damage
|sr =  
|sr =  
|cooldown = {{SpellCooldown|Second|3|Wiz|2|Sor}}
|cooldown = {{SpellCooldown|Second|3|Wiz|2|{{SpellCooldownClassGroup|2|Sor|Wm}}}}
|description = Creates a ball of fire that detonates on impact, causing an explosion of flame that deals {{Dice||1|6||3}} fire damage per caster level (up to a max of {{Dice||10|6||30}} damage at caster level 10) to targets around it. A successful Reflex save reduces the damage by half.
|description = Creates a ball of fire that detonates on impact, causing an explosion of flame that deals {{Dice||1|6||3}} fire damage per caster level (up to a max of {{Dice||10|6||30}} damage at caster level 10) to targets around it. A successful Reflex save reduces the damage by half.
|notes =  
|notes =  
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|icon =  
|icon =  
|link =  
|link =  
|dice = Deals {{Dice||1|6||3}} fire damage per caster level (max {{Dice||10|6||30}}.  
|dice = Deals {{Dice||1|6||3}} fire damage per caster level (max {{Dice||10|6||30}}).  


Monsters casting this spell deal {{Dice||1|3||3}} fire damage per caster level instead (max {{Dice||10|3||30}}.
Monsters casting this spell deal {{Dice||1|3||3}} fire damage per caster level instead (max {{Dice||10|3||30}}).
|forms =  
|forms =  
}}
}}

Latest revision as of 13:09, 6 June 2024


Spell Fireball Icon.png

Fireball
Evocation (Fire)
Level: Sorcerer 3Wild Mage 3Wizard 3
Cost (Spell Points): 15
Components: Material, Somatic, Verbal
Metamagic: Embolden, Empower, Enlarge, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Large Standard AOE
Target: Directional, Foe, Breakable
Duration: Instantaneous
Cooldown (Seconds):  3 (Wizard), 2 (Sorcerer, Wild Mage)
Save: Reflex save for half damage
School: Evocation (Fire)
Spell Resistance: No

D&D Dice: Deals 1d6+3 fire damage per caster level (max 10d6+30). Monsters casting this spell deal 1d3+3 fire damage per caster level instead (max 10d3+30).
 

Description: Creates a ball of fire that detonates on impact, causing an explosion of flame that deals 1d6+3 fire damage per caster level (up to a max of 10d6+30 damage at caster level 10) to targets around it. A successful Reflex save reduces the damage by half.


Vendors:

Spell-Like Ability Enhancements:
Found on:
Hirelings: