Difference between revisions of "Voltaic Backlash"

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{{FutureInformation|U45}}
{{Template:Spell
{{Template:Spell
|name = Voltaic Backlash
|name = Voltaic Backlash
Line 6: Line 5:
|cost = {{SpellCost|S|8}}
|cost = {{SpellCost|S|8}}
|components = {{SpellComponent||M|S|V}}
|components = {{SpellComponent||M|S|V}}
|metamagic =  
|metamagic = {{SpellMeta|Accelerate|Embolden|Empower|Eschew|Heighten|Intensify|Maximize|Quicken}}
|range = {{SpellRange|Thrown Single}}
|range = {{SpellRange|Thrown Single}}
|target = {{SpellTarget|Foe|Directional}}
|target = {{SpellTarget|Foe|Directional}}
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|save = Reflex save for half damage
|save = Reflex save for half damage
|sr =  
|sr =  
|cooldown = {{SpellCooldown|Second|4}}
|cooldown = {{SpellCooldown|Second|6}}
|description = Lob a vial of volatile liquid at a single foe that deals heavy damage and disrupts the offensive spellcasting capacity of whatever it strikes. Deals 4 to 8 Electric damage per caster level, max caster level 10, to a single target, and reduces Universal Spell Power by 10 for 15 seconds + 2 seconds per Caster Level
|description = Lob a vial of volatile liquid at a single foe that deals heavy damage and disrupts the offensive spellcasting capacity of whatever it strikes. Deals 5 to 10 Electric damage per caster level, max caster level 10, to a single target, and reduces Universal Spell Power by 10 for 15 seconds + 2 seconds per Caster Level
|notes =  
|notes =  
|soldby =  
|soldby =  
|icon =  
|icon =  
|link =  
|link =  
|dice = Deals {{Dice||1|4||4}} Electric damage per caster level, max {{Dice||10|4||40}}. A successful Reflex save reduces the damage by half.
|dice = Deals {{Dice||1|6||4}} Electric damage per caster level, max {{Dice||10|6||40}}. A successful Reflex save reduces the damage by half.
|forms =  
|forms =  
|primer = Gildleaf
|primer = Gildleaf
}}
}}

Latest revision as of 19:46, 7 April 2022


Spell Voltaic Backlash Icon.png

Voltaic Backlash
Conjuration (Electricity)
Level: Alchemist 2
Cost (Spell Points): 8
Components: Material, Somatic, Verbal
Metamagic: Accelerate, Embolden, Empower, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Thrown Single
Target: Foe, Directional
Primer Element: Gildleaf
Duration: 15 Seconds + 2 Seconds per Caster Level
Cooldown (Seconds):  6
Save: Reflex save for half damage
School: Conjuration (Electricity)
Spell Resistance: No

D&D Dice: Deals 1d6+4 Electric damage per caster level, max 10d6+40. A successful Reflex save reduces the damage by half.
    

Description: Lob a vial of volatile liquid at a single foe that deals heavy damage and disrupts the offensive spellcasting capacity of whatever it strikes. Deals 5 to 10 Electric damage per caster level, max caster level 10, to a single target, and reduces Universal Spell Power by 10 for 15 seconds + 2 seconds per Caster Level