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From DDO Compendium
  • Warlock (section Level 13)
    (+5): You are granted a +5 bonus to Use Magic Device; the bonus increases to +10 at Level 13. Pact Damage: +1d4 extra damage to your Eldritch Blast based
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  • Battle: Choose a feat that allows you to use either your Charisma (Grace of Battle) or Wisdom (Knowledge of Battle) for to-hit and damage purposes with your
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  • effects of Inspire Heroics to your Bardic Inspiration: +4 Music bonus to Armor Class, +4% Music bonus to Dodge, and +4 Music bonus to all Saves. Mass Suggestion:
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  • level. Deceive Item (+5): You are granted a +5 bonus to Use Magic Device; the bonus increases to +10 at Level 13. Fortitude Save +1: : Gain +1 Fortitude Save
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  • are always available to be cast. A Stormsinger also gets bonus spell points from his Charisma modifier. A Stormsinger is limited to casting spells no higher
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  • spell’s level. Advancement Aura of Good: Grants +1 bonus to Armor Class and +1 bonus to saving throws to all characters within range. Religious Lore: This
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  • Past Life Feats Cosmetic Feats These are Racial Feats. List of feats granted to specific feats automatically
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  • +1 alchemical bonus to all Charisma based skills. Clickie 1 Eagle's Skill +2 Transmutation You gain a +2 alchemical bonus to all Charisma based skills.
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  • list of all the feats automatically granted to a class within the game. If you would like to narrow it to a specific class, select it from the list above
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  • Armor Class Bonus: While unarmored and not equipping a shield, sacred fists gain a passive bonus to Armor Class equal to their Charisma modifier, if their
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  • feat allows the character to halt, or at higher levels destroy, undead creatures. The character can do this (3 + their Charisma modifier) times per day.
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  • decay. Blight Caster may change their spells at any rest shrine or tavern to any spells in the list. Most spells at this level that have a material component
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  • elements of nature. Druids may change their spells at any rest shrine or tavern to any spells in the list. Most spells at this level that have a material component
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  • feat allows the character to halt, or at higher levels destroy, undead creatures. The character can do this (3 + their Charisma modifier) times per day.
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  • check. During this time though, all spells will cost 10 more spell points to cast. Only these spells are affected by the Quicken Spell metamagic feat:
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  • You can talk to the captain on the Airship to disembark to several locations. One of the more interesting ways of leaving the airship is to jump off the
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  • causing them to attack 15% faster than normal. In addition the recipient gains a +1 enhancement bonus to attack rolls and a +1 dodge bonus to AC and Reflex
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  • Wizard spells. These spells are by far the most versatile, ranging from damage to buffing spells. Most spells at this level that have a material component require
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  • Sorcerer spells. These spells are by far the most versatile, ranging from damage to buffing spells. Most spells at this level that have a material component require
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  • will not even be able to figure out where the caster is -- or may not be able to reach the caster -- making the caster invulnerable to counterattack. Whereas
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  • Katra's Razor Wit (category +7 Enhancement Bonus to Charisma)
    Level: 13 Bound to Character on Acquire Enchantments:  Charisma +7: Passive: +7 Enhancement bonus to Charisma. Diplomacy +15: +15 Competence bonus to Diplomacy
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  • Katra's Wit (category +6 Enhancement Bonus to Charisma)
    Level: 11 Bound to Account Enchantments:  Charisma +6: Passive: +6 Enhancement bonus to Charisma. Diplomacy +13: +13 Competence bonus to Diplomacy. Magical
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  • explosion of flame that does 8 to 13 fire damage per caster level (up to a max of 160 to 260 damage at caster level 20) to targets around it. A successful
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  • explosion of flame that does 8 to 13 fire damage per caster level (up to a max of 160 to 260 damage at caster level 20) to targets around it. A successful
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  • Bell of Warding (category +13 Enhancement Bonus to Charisma)
    Equipment bonus to their chance to Critical Hit. Magical Sheltering +34: Passive: +34 Enhancement bonus to Magical Resistance Rating. Charisma +13: Passive:
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  • explosion of flame that does 8 to 13 fire damage per caster level (up to a max of 160 to 260 damage at caster level 20) to targets around it. A successful
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  • Hunter Acolyte of the Skin While this metamagic feat is active, you gain +2 to the DC of all spells with DCs, but they consume 10 additional spell points
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  • Countenance (category +13 Enhancement Bonus to Charisma)
    Bound to Character on Acquire Enchantments:  Charisma +13: Passive: +13 Enhancement bonus to Charisma. Evocation Focus +5: Passive: +5 Equipment bonus to
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  • Echo of the Tome of Strahd (category +13 Enhancement Bonus to Intelligence)
    Implement +28: Passive: +28 Implement bonus to Universal Spell Power. Intelligence +13: Passive: +13 Enhancement bonus to Intelligence. Insightful Spell Lore
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  • Legendary Collective Sight (Complete) (category +13 Enhancement Bonus to Charisma)
    bonus to Intelligence. Wisdom +13: Passive: +13 Enhancement bonus to Wisdom. Charisma +13: Passive: +13 Enhancement bonus to Charisma. One Of: Insightful
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  • Legendary Collective Sight (Nearly Finished Upgraded) (category +13 Enhancement Bonus to Charisma)
    bonus to Intelligence. Wisdom +13: Passive: +13 Enhancement bonus to Wisdom. Charisma +13: Passive: +13 Enhancement bonus to Charisma. Augments:  Blue Augment
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  • Legendary Gauntlets of Innate Arcanum (category +13 Enhancement Bonus to Charisma)
    Bound to Account on Acquire Enchantments:  Charisma +13: Passive: +13 Enhancement bonus to Charisma. Evocation Focus +5: Passive: +5 Equipment bonus to DC
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  • Elyd Charm (category +13 Enhancement Bonus to Charisma)
    regenerate slowly over time. Charisma +13: Passive: +13 Enhancement bonus to Charisma. Insightful Devotion +72: Passive: +72 Insight bonus to Positive Spell Power
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  • for monsters to resist by raising the effective level of the spell to the highest spell level your character can cast, but causes the spell to consume 5 more
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  • Legendary Symphonic Lenses (category +13 Enhancement Bonus to Charisma)
    Level: 29 Bound to Account on Acquire Enchantments:  Charisma +13: Passive: +13 Enhancement bonus to Charisma. Perform +20: +20 Competence bonus to Perform. Anthem: When
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  • Elyd Edge (category +4 Enhancement Bonus to Charisma)
    Shields: +2 enhancement bonus to Armor Class. Charisma +4: Passive: +4 Enhancement bonus to Charisma. Devotion +59: Passive: +59 Equipment bonus to Positive
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  • Tattered Scrolls of the Broken One (category Items with a Set Bonus)
    Power +6% Artifact bonus to Fire, Force, Light and Positive Spell Crit Chance +3 Artifact bonus to Wisdom and Charisma +3 Artifact bonus to Spell DCs
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  • The Heart of the Prince (category +13 Enhancement Bonus to Constitution)
    abilities. +85 Competence Bonus to Healing, Repair, and Negative Healing Amplification. Constitution +13: Passive: +13 Enhancement bonus to Constitution. Energy
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  • Legendary Hallowsphere (category +13 Enhancement Bonus to Intelligence)
    Artifact bonus to Intelligence, Wisdom, and Charisma 6 Pieces Equipped: +3 Artifact bonus to Spell DCs 7 Pieces Equipped: +15% Legendary bonus to Universal
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  • Ghost-Waking Cloak (ML 13) (category +5 Enhancement Bonus to Charisma)
    Minimum Level: 13 Bound to Character on Equip Enchantments:  Charisma +5: Passive: +5 Enhancement bonus to Charisma. Resistance +4: Passive: +4 Resistance
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  • Legendary Celestial Topaz Ring (Upgraded) (category +13 Enhancement Bonus to Charisma)
    chance to miss due to concealment. One Of: Wisdom +13: Passive: +13 Enhancement bonus to Wisdom. Charisma +13: Passive: +13 Enhancement bonus to Charisma
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  • Legendary Celestial Amethyst Ring (Upgraded) (category +13 Enhancement Bonus to Charisma)
    Charisma +13: Passive: +13 Enhancement bonus to Charisma. Intelligence +13: Passive: +13 Enhancement bonus to Intelligence. Augments:  Green Augment Slot:
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  • Mantle of the Dragonfriend (ML 13) (category +6 Enhancement Bonus to Charisma)
    Level: 13 Bound to Character on Equip Enchantments:  Charisma +6: Passive: +6 Enhancement bonus to Charisma. Diplomacy +15: +15 Competence bonus to Diplomacy
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  • Bard's Cloak (category +6 Enhancement Bonus to Charisma)
    Level: 13 Bound to Character on Acquire Enchantments:  Charisma +6: Passive: +6 Enhancement bonus to Charisma. Perform +15: +15 Competence bonus to Perform
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  • Band of Light (category +5 Enhancement Bonus to Charisma)
    Level: 15 Bound to Character on Acquire Enchantments:  Charisma +5: Passive: +5 Enhancement bonus to Charisma. Heal +13: +13 Competence bonus to Heal. Material:
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  • The Changestone (category +13 Enhancement Bonus to Charisma)
    Wisdom +13: Passive: +13 Enhancement bonus to Wisdom. Charisma +13: Passive: +13 Enhancement bonus to Charisma. One of: Doublestrike +15%: This item grants
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  • Legendary Aetherband (category +13 Shield Bonus to Armor Class)
    Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical
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  • Legendary Mantle of Aosu'riel (category +13 Enhancement Bonus to Charisma)
    Level: 29 Bound to Account on Acquire Enchantments:  Speed +30%: +30% Enhancement bonus to Movement speed and +15% bonus to Attack speed. Charisma +13: Passive:
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  • Legendary Shimmer (category +13 Enhancement Bonus to Charisma)
    Quality bonus to DC of Enchantment spells. Spell Penetration +8: Passive: +8 Equipment bonus to penetrate Spell Resistance. Charisma +13: Passive: +13 Enhancement
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  • Ring of Lies (category +6 Enhancement Bonus to Charisma)
    Level: 13 Bound to Character on Acquire Enchantments:  Charisma +6: Passive: +6 Enhancement bonus to Charisma. Diplomacy +10: +10 Competence bonus to Diplomacy
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  • Legendary Smuggler's Cap (category +13 Enhancement Bonus to Charisma)
    +11: +11 Enhancement bonus to hit and +16 Enhancement bonus to damage to attacks that qualify as Sneak Attacks Seeker +13: +13 Enhancement bonus to confirm
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  • Mantle of the Dragonfriend (ML 12) (category +5 Enhancement Bonus to Charisma)
    Level: 12 Bound to Character on Equip Enchantments:  Charisma +5: Passive: +5 Enhancement bonus to Charisma. Diplomacy +13: +13 Competence bonus to Diplomacy
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  • Legendary Big Top (category +13 Enhancement Bonus to Charisma)
    Level: 30 Bound to Account on Acquire Enchantments:  Charisma +13: Passive: +13 Enhancement bonus to Charisma. Dodge +13%: Passive: +13% bonus to Dodge. Exceptional
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  • Legendary Shimmering Pendant (category +13 Enhancement Bonus to Charisma)
    Level: 30 Bound to Account on Acquire Enchantments:  Charisma +13: Passive: +13 Enhancement bonus to Charisma. Diplomacy +20: +20 Competence bonus to Diplomacy
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  • Legendary Vambrace of the Summer Court (category +13 Enhancement Bonus to Charisma)
    your initial charge. Charisma +13: Passive: +13 Enhancement bonus to Charisma. Augments:  Green Augment Slot: Empty Material: This item is made out of: Copper
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  • Legendary Ring of Baphomet (category +13 Enhancement Bonus to Strength)
    Bound to Account on Acquire Enchantments:  Strength +13: Passive: +13 Enhancement bonus to Strength. Physical Sheltering +34: Passive: +34 Enhancement bonus
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  • Legendary Stinkpelt's Hide (category +13 Enhancement Bonus to Constitution)
    +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class. Constitution +13: Passive: +13 Enhancement bonus
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  • Legendary Compliance (category +13 Enhancement Bonus to Charisma)
    Bound to Account on Acquire Enchantments:  Charisma +13: Passive: +13 Enhancement bonus to Charisma. Potency +98: Passive: +98 Equipment Bonus to All Types
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  • Legendary Mask of Comedy (category +13 Enhancement Bonus to Charisma)
    Minimum Level: 30 Bound to Account on Acquire Enchantments:  Charisma +13: Passive: +13 Enhancement bonus to Charisma. Healing Lore +21%: Passive: Your
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  • Cheap Shot (ML 15) (category Weapons that deal 2 Charisma damage)
    Enchantments:  +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class
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  • Cheap Shot (ML 30) (category Weapons that deal 4 Charisma damage)
    Enchantments:  +14 Enhancement Bonus: Weapons and Shields: +14 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +14 enhancement bonus to Armor Class
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  • Cheap Shot (ML 20) (category Weapons that deal 2 Charisma damage)
    Enchantments:  +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class
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  • Cheap Shot (ML 10) (category Weapons that deal 2 Charisma damage)
    Enchantments:  +4 Enhancement Bonus: Weapons and Shields: +4 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +4 enhancement bonus to Armor Class
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  • Cheap Shot (ML 5) (category Weapons that deal 1 Charisma damage)
    Enchantments:  +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class
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  • Cheap Shot (ML 25) (category Weapons that deal 3 Charisma damage)
    Enchantments:  +7 Enhancement Bonus: Weapons and Shields: +7 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class
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  • Severlin's Iron Fists (ML 25) (category +5 Insight Bonus to Charisma)
    Minimum Level: 25 Bound to Account on Acquire Enchantments:  Shatter +13: +13 Enhancement bonus to DC of character's Sunder attempts. Diplomacy +19: +19
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  • Banner Cloak (category +6 Enhancement Bonus to Charisma)
    Minimum Level: 13 Bound to Character on Equip Enchantments:  Charisma +6: Passive: +6 Enhancement bonus to Charisma. Augments:  Green Augment Slot: Empty
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  • Guidance of Shar (ML 13) (category +5 Enhancement Bonus to Charisma)
    Level: 13 Bound to Character on Equip Enchantments:  Charisma +5: Passive: +5 Enhancement bonus to Charisma. Blurry: Equipping this item causes you to become
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  • Ring of Unknown Origins (category +5 Enhancement Bonus to Charisma)
    +5: Passive: +5 Enhancement bonus to Charisma. Augments:  Yellow Augment Slot: Empty Material: This item is made out of: Gold Hardness: 13 Durability: 90 One
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  • Katra's Razor Wit (Pre U49) (category +6 Enhancement Bonus to Charisma)
    Level: 13 Bound to Character on Acquire Enchantments:  Charisma +6: Passive: +6 Enhancement bonus to Charisma. Diplomacy +13: +13 Competence bonus to Diplomacy
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  • of unlife to grant a limited ability to avoid death, giving a bonus of 10 temporary hit points plus 1 additional one per caster level up to caster level
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  • Legendary Shaman's Beads (category +13 Enhancement Bonus to Charisma)
    Bound to Account on Acquire Enchantments:  Charisma +13: Passive: +13 Enhancement bonus to Charisma. Evocation Focus +6: Passive: +6 Equipment bonus to DC
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  • Ring of Lies (Stormreaver Upgraded) (category +6 Enhancement Bonus to Charisma)
    vulnerable to sneak attacks for a short time. Charisma +6: Passive: +6 Enhancement bonus to Charisma. Diplomacy +10: +10 Competence bonus to Diplomacy.
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  • Legendary Flameward (category +13 Enhancement Bonus to Charisma)
    Class. Charisma +13: Passive: +13 Enhancement bonus to Charisma. Evocation Focus +6: Passive: +6 Equipment bonus to DC of Evocation spells. Use Magic Device +5: +5
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  • Legendary Vambraces of Inner Light (category +13 Enhancement Bonus to Charisma)
    +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class. Charisma +13: Passive: +13 Enhancement bonus to
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  • Legendary Staff of Inner Sight (category +13 Enhancement Bonus to Charisma)
    Intelligence +13: Passive: +13 Enhancement bonus to Intelligence. Wisdom +13: Passive: +13 Enhancement bonus to Wisdom. Charisma +13: Passive: +13 Enhancement bonus
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  • Legendary Bolt Sphere (category +28 Implement Bonus to Universal Spell Power)
    Implement bonus to Universal Spell Power. +13 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +13 Orb bonus to all saving
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  • Epic Flameward (Pre U50) (category +7 Enhancement Bonus to Charisma)
    Competence bonus to Use Magic Device. Charisma +7: Passive: +7 Enhancement bonus to Charisma. Exceptional Charisma +1: Passive: +1 Exceptional bonus to Charisma
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  • Legendary Full Plate of the Ringleader (category +13 Enhancement Bonus to Charisma)
    Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class. Sheltering +34: +34 Enhancement bonus to Physical
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  • Legendary Elyd Edge (category +13 Enhancement Bonus to Charisma)
    Enchantments:  +15 Enhancement Bonus: Weapons and Shields: +15 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class
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  • Legendary Glacial Sphere (category +28 Implement Bonus to Universal Spell Power)
    Implement bonus to Universal Spell Power. +13 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +13 Orb bonus to all saving
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  • Legendary Acidic Sphere (category +28 Implement Bonus to Universal Spell Power)
    Implement bonus to Universal Spell Power. +13 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +13 Orb bonus to all saving
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  • Legendary Flame Sphere (category +28 Implement Bonus to Universal Spell Power)
    Implement bonus to Universal Spell Power. +13 Orb Bonus: While this orb is equipped and you are actively blocking, you gain a +13 Orb bonus to all saving
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  • Delicate Thimbletips (category +3 Insight Bonus to Spell Penetration)
    Insight bonus to penetrate Spell Resistance. Conjuration Focus +4: Passive: +4 Equipment bonus to DC of Conjuration spells. Mystic Diversion +13%: +13% Enhancement
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  • Cursed Skull (category +14 Implement Bonus to Universal Spell Power)
    Insight bonus to Negative Energy and Poison Spell Power. Void Lore +13%: Passive: Your Negative Energy and Poison spells gain a +13% Equipment bonus to their
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  • Skull Fetish Mask (category +6 Enhancement Bonus to Charisma)
    Minimum Level: 9 Bound to Character on Acquire Enchantments:  Charisma +6: Passive: +6 Enhancement bonus to Charisma. Void Lore +13%: Passive: Your Negative
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  • Devil's Defense (Pre U41) (category +3 Quality Bonus to Charisma)
    Enchantments: +13 Enhancement Bonus: Weapons and Shields: +13 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +13 enhancement bonus to Armor Class
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  • Epic Golden Guile (Pre U50) (category Items with Bonuses to Charisma Based Skills)
    targets. Enemy attacks have a 10% chance to miss you due to your incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills. Diplomacy +20: +20
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  • Legendary Windriders (category Items with a Bonus to Movement Speed)
    Artifact bonus to Intelligence, Wisdom, and Charisma 6 Pieces Equipped: +3 Artifact bonus to Spell DCs 7 Pieces Equipped: +15% Legendary bonus to Universal
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  • Intricate Field Optics (ML 13)(Pre U48 Patch 2) (category +15 Competence Bonus to Spot)
    Colorless Slot - Diamond of Charisma +4: This item provides the user with increased charm, granting a +4 Enhancement bonus to Charisma. If you slot a new Augment
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  • 15 +5 Enhancement Bonus Electrifying 4 Holy 4 Construct Bane 4 Red Augment Slot None Legendary Syranian Falchion Falchion 29 +15 Enhancement Bonus Electrifying
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  • Staff of Inner Sight (Pre U50) (category +6 Enhancement Bonus to Intelligence)
    Enchantments:  +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class
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  • Intricate Field Optics (ML 12)(Pre U48 Patch 2) (category +13 Competence Bonus to Spot)
    Level: 12 Bound to Character on Equip Enchantments:  Spot +13: +13 Competence bonus to Spot. Secret Door Detection: This item grants the ability to reveal secret
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  • Epic Staff of Inner Sight (Pre U50) (category +7 Enhancement Bonus to Intelligence)
    Enchantments:  +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class
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  • Cheap Shot (ML 25)(Pre U48 Patch 2) (category Weapons that deal 3 Charisma damage)
    Enchantments:  +7 Enhancement Bonus: Weapons and Shields: +7 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class
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  • Update 47 brought to Dungeons & Dragons Online new Legendary version of three classic raids, Legendary A Vision of Destruction, Legendary The Lord of Blades
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  • Constitution While Shifted: +4 Rage bonus to Constitution +4 Rage bonus to Armor Class +2 morale bonus on Fortitude Saves –2 penalty to Wisdom Prerequisites: Requires
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  • Epic Dynastic Falcata (Pre U50) (category +7 Enhancement Bonus to Charisma)
    Enchantments:  +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class
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  • Cheap Shot (ML 5)(Pre U48 Patch 2) (category Weapons that deal 1 Charisma damage)
    Enchantments:  +2 Enhancement Bonus: Weapons and Shields: +2 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +2 enhancement bonus to Armor Class
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  • Cheap Shot (ML 10)(Pre U48 Patch 2) (category Weapons that deal 2 Charisma damage)
    Enchantments:  +4 Enhancement Bonus: Weapons and Shields: +4 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +4 enhancement bonus to Armor Class
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  • Cheap Shot (ML 30)(Pre U48 Patch 2) (category Weapons that deal 4 Charisma damage)
    Enchantments:  +14 Enhancement Bonus: Weapons and Shields: +14 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +14 enhancement bonus to Armor Class
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  • Cheap Shot (ML 20)(Pre U48 Patch 2) (category Weapons that deal 2 Charisma damage)
    Enchantments:  +6 Enhancement Bonus: Weapons and Shields: +6 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +6 enhancement bonus to Armor Class
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  • Cheap Shot (ML 15)(Pre U48 Patch 2) (category Weapons that deal 2 Charisma damage)
    Enchantments:  +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Armor and Shields: +5 enhancement bonus to Armor Class
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  • Flameward (Pre U50) (category +6 Enhancement Bonus to Charisma)
    Competence bonus to Use Magic Device. Charisma +6: Passive: +6 Enhancement bonus to Charisma. Fire Resistance +20: +20 Enhancement bonus to Resist Fire
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  • now grant +1 to hit and +2 to damage to match similar enhancement lines. Tier 5 Touch of Despair now grants +3 To-hit and +3 to damage to match similar
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  • +5 Enhancement Bonus Mother Night's Embrace Human Bane 3 Vampirism 1 Chilling 3 Orange Augment Slot None Return Heavy Mace 15 +3 Enhancement Bonus Bludgeoning
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  • Class Bonus: (1, 2, 5, 10, 15, 20) - This version scales off of Charisma instead of Wisdom. If you are part-monk this will use the highest of Charisma or
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  • Compendium is designed to be a simple, drama-free, data source for the game Dungeons & Dragons Online (DDO). While continuing to remain ad-free, we do have
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  • causing them to attack 15% faster than normal. In addition the recipient gains a +1 enhancement bonus to attack rolls and a +1 dodge bonus to AC and Reflex
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  • Rum Dagger 7 +3 Enhancement Bonus Vorpal Bleeding 2 Tendon Slice 4 Red Augment Slot Legendary Bottle o' Rum Dagger 31 +15 Enhancement Bonus Sovereign Vorpal
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