Difference between revisions of "Repair Light Damage"

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(Created page with "{{Template:Spell |name = Repair Light Damage |school = {{SpellSchool|Transmutation|Fire}} |level = {{SpellLevel|Art|1|Sor|1|Wiz|1}} |cost = {{SpellCost|S|6}} |components...")
 
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{{Template:Spell
{{Template:Spell
|name = Repair Light Damage
|name = Repair Light Damage
|school = {{SpellSchool|Transmutation|Fire}}
|school = {{SpellSchool|Transmutation|Repair}}
|level = {{SpellLevel|Art|1|Sor|1|Wiz|1}}
|level = {{SpellLevel|Art|1|Sor|1|Wiz|1}}
|cost = {{SpellCost|S|6}}
|cost = {{SpellCost|S|6}}

Revision as of 00:53, 17 July 2019


Spell Repair Light Damage Icon.png

Repair Light Damage
Transmutation (Repair)
Level: Artificer 1Sorcerer 1Wizard 1
Cost (Spell Points): 6
Components: Somatic, Verbal
Metamagic: Empower, Enlarge, Intensify, Maximize, Quicken
Range: Standard
Target: Friend, Self
Duration: Instantaneous
Cooldown (Seconds):  2 (Artificer, Wizard), 1.5 (Sorcerer)
Save: None
School: Transmutation (Repair)
Spell Resistance: Yes

D&D Dice: Repairs constructs for 1d6+2 hp plus 1 additional per caster level (max 5).
  

Description: Transmutes the structure of a living construct ally to repair 1d6+2 damage plus an additional 1 for every caster level up to caster level 5.


Vendors:

Found on:
Hirelings: