Poison (Spell)

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Spell Poison Icon.png

Poison
Necromancy
Level: Cleric 4Favored Soul 4
Cost (Spell Points): 10
Components: Somatic, Verbal
Metamagic: Embolden, Empower, Enlarge, Heighten, Intensify, Maximize, Quicken
Range: Standard
Target: Foe
Duration: Instantaneous
Cooldown (Seconds):  3.5
Save: Fortitude save negates effect
School: Necromancy
Spell Resistance: Yes

D&D Dice: Does 1d10 Con damage immediatly, followed by 1d10 additional Con damage after 1 minute (on failed saves).
  

Description: Calls up the venomous powers of natural predators to afflict the enemy with a horrible poison. This poison does 1 to 10 Constitution damage immediately and 1 to 10 Constitution damage after 1 minute. A successful Fortitude save negates this effect.

Spell-Like Ability Enhancements:
Found on: