Voltaic Burst

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Revision as of 02:12, 29 January 2020 by MNDeveloper (talk | contribs)
The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U45 goes live.


Spell Voltaic Burst Icon.png

Voltaic Burst
Conjuration (Electricity)
Level: Alchemist 4
Cost (Spell Points): 20
Components: Material, Somatic, Verbal
Metamagic: Accelerate, Embolden, Empower, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Thrown
Target: Foe, Directional
Primer Element: Gildleaf
Duration: 12 Seconds
Cooldown (Seconds):  4
Save: Reflex for half damage, Fortitude save negates debuff
School: Conjuration (Electricity)
Spell Resistance: No

D&D Dice: Deals 1d6+4 Electric damage per caster level, max 20d6+80. A successful Reflex save reduces the damage by half and negates the debuff.
    

Description: Throw a bottle at a targetted foe that explodes, dealing 5 to 10 Electric damage per caster level caught in the blast. In addition, enemies must make a Fortitude saving throw or take -5 Magical Resistance Rating for 12 seconds.