Difference between revisions of "Ray of Exhaustion"
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|name = Ray of Exhaustion | |name = Ray of Exhaustion | ||
|school = {{SpellSchool|Necromancy}} | |school = {{SpellSchool|Necromancy}} | ||
|level = {{SpellLevel|Sor|3|Wlk|2|Wiz|3}} | |level = {{SpellLevel|Sor|3|Wlk|2|aots|2|Wiz|3}} | ||
|cost = {{SpellCost|S|8}} | |cost = {{SpellCost|S|8}} | ||
|components = {{SpellComponent||M|S|V}} | |components = {{SpellComponent||M|S|V}} | ||
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|range = {{SpellRange|Double}} | |range = {{SpellRange|Double}} | ||
|target = {{SpellTarget|Foe|Directional}} | |target = {{SpellTarget|Foe|Directional}} | ||
|duration = {{SpellDuration|Level|Second|6|60}} | |duration = {{SpellDuration|Level|Second|6|||60}} | ||
|save = Fortitude save reduces the effect to fatigued | |save = Fortitude save reduces the effect to fatigued | ||
|sr = Yes | |sr = Yes | ||
|cooldown = {{SpellCooldown|Second|3|{{SpellCooldownClassGroup|3|Wlk|Wiz}}|2|Sor}} | |cooldown = {{SpellCooldown|Second|3|{{SpellCooldownClassGroup|3|Wlk|aots|Wiz}}|2|Sor}} | ||
|description = A ray projects towards the target enemy, causing it to become immediately exhaused. Exhausted characters take a -6 penalty on [[Strength]] and [[Dexterity]]. A successful Fortitude save means the creature is only Fatigued. This spell has double range. | |description = A ray projects towards the target enemy, causing it to become immediately exhaused. Exhausted characters take a -6 penalty on [[Strength]] and [[Dexterity]]. A successful Fortitude save means the creature is only Fatigued. This spell has double range. | ||
|notes = | |notes = |
Latest revision as of 19:24, 16 February 2023
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