Difference between revisions of "Corrode Weapons"

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{{FutureInformation|U45}}
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{{Template:Spell
|name = Corrode Weapons
|name = Corrode Weapons

Revision as of 01:12, 13 February 2020


Spell Corrode Weapons Icon.png

Corrode Weapons
Conjuration (Acid)
Level: Alchemist 2
Cost (Spell Points): 8
Components: Material, Somatic, Verbal
Metamagic: Accelerate, Embolden, Empower, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Thrown Single
Target: Foe, Directional
Primer Element: Gildleaf
Duration: 15 Seconds + 2 Seconds per Caster Level
Cooldown (Seconds):  6
Save: Reflex save for half damage
School: Conjuration (Acid)
Spell Resistance: No

D&D Dice: Deals 1d4+4 Acid damage per caster level, max 10d4+40. A successful Reflex save reduces the damage by half.
    

Description: Lob a vial of caustic liquid at a single foe that deals heavy damage and corrodes the weapons of whatever it strikes. Deals 4 to 8 Cold damage per caster level, max caster level 10, to a single foe, and reduces their accuracy and Melee and Ranged Power by 4 for 15 seconds + 2 seconds per Caster Level