Difference between revisions of "Vein Freeze"

From DDO Compendium
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|cost = {{SpellCost|S|20}}
|cost = {{SpellCost|S|20}}
|components = {{SpellComponent||M|S|V}}
|components = {{SpellComponent||M|S|V}}
|metamagic =  
|metamagic = {{SpellMeta|Accelerate|Embolden|Empower|Eschew|Heighten|Intensify|Maximize|Quicken}}
|range = {{SpellRange|Thrown}}
|range = {{SpellRange|Thrown}}
|target = {{SpellTarget|Foe|Directional}}
|target = {{SpellTarget|Foe|Directional}}
Line 12: Line 12:
|save = Fortitude save negates
|save = Fortitude save negates
|sr =  
|sr =  
|cooldown = {{SpellCooldown|Second|2}}
|cooldown = {{SpellCooldown|Second|4}}
|description = Throw a bottle at a targetted foe that explodes, dealing 5 to 10 Cold damage per caster level, and slows enemies caught within. Some enemies may be required to make a Fortitude save or be Frozen for 12 seconds.
|description = Throw a bottle at a targetted foe that explodes, dealing 5 to 10 Cold damage per caster level, and slows enemies caught within. Some enemies may be required to make a Fortitude save or be Frozen for 12 seconds.
|notes =  
|notes =  

Revision as of 02:11, 29 January 2020

The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U45 goes live.


Spell Vein Freeze Icon.png

Vein Freeze
Conjuration (Cold)
Level: Alchemist 4
Cost (Spell Points): 20
Components: Material, Somatic, Verbal
Metamagic: Accelerate, Embolden, Empower, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Thrown
Target: Foe, Directional
Primer Element: Gildleaf
Duration: 12 Seconds
Cooldown (Seconds):  4
Save: Fortitude save negates
School: Conjuration (Cold)
Spell Resistance: No

D&D Dice: Deals 1d6+4 Cold damage per caster level, max 20d6+80. A successful Fortitude save negates the freeze effect.
    

Description: Throw a bottle at a targetted foe that explodes, dealing 5 to 10 Cold damage per caster level, and slows enemies caught within. Some enemies may be required to make a Fortitude save or be Frozen for 12 seconds.