Difference between revisions of "Burning Hands"

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(Created page with "{{Template:Spell |name = Burning Hands |school = {{SpellSchool|Enchantment|Fire}} |level = {{SpellLevel|Sor|1|Wiz|1}} |cost = {{SpellCost|S|4}} |components = {{SpellCompo...")
 
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|components = {{SpellComponent||S|V}}
|components = {{SpellComponent||S|V}}
|metamagic = {{SpellMeta|Embolden|Empower|Maximize|Quicken|Heighten|Intensify}}
|metamagic = {{SpellMeta|Embolden|Empower|Maximize|Quicken|Heighten|Intensify}}
|range = {{SpellRange|Conal AOE}}
|range = {{SpellRange|Very Short Conal AOE}}
|target = {{SpellTarget|Foe|Directional|Breakable}}
|target = {{SpellTarget|Foe|Directional|Breakable}}
|duration = {{SpellDuration|Inst}}
|duration = {{SpellDuration|Inst}}

Revision as of 19:10, 14 July 2019


Spell Burning Hands Icon.png

Burning Hands
Enchantment (Fire)
Level: Sorcerer 1Wizard 1
Cost (Spell Points): 4
Components: Somatic, Verbal
Metamagic: Embolden, Empower, Maximize, Quicken, Heighten, Intensify
Range: Very Short Conal AOE
Target: Foe, Directional, Breakable
Duration: Instantaneous
Cooldown (Seconds):  2 (Wizard), 1.5 (Sorcerer)
Save: Reflex for half damage
School: Enchantment (Fire)
Spell Resistance: No

D&D Dice: Deals 1d6+1 fire damage per caster level (max 5d6+5).
 

Description: A cone of searing flame shoots forth, damaging targets in the area of the spray for 1d6+1 fire damage per caster level (up to a maximum of 5d6+5 damage at caster level 5). A successful Reflex save reduces the damage by half.


Vendors:

Spell-Like Ability Enhancements:
Found on:
Hirelings: