Multivial of Flame

From DDO Compendium


Spell Multivial of Flame Icon.png

Multivial of Flame
Conjuration (Fire)
Level: Alchemist 5
Cost (Spell Points): 40
Components: Material, Somatic, Verbal
Metamagic: Accelerate, Embolden, Empower, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Thrown
Target: Foe, Directional, Breakable
Primer Element: Crimsonite
Duration: Instantaneous
Cooldown (Seconds):  9
Save: Reflex for half damage
School: Conjuration (Fire)
Spell Resistance: No

D&D Dice: Deals 1d4+3 Fire damage per Caster Level per projectile, max 20d4+60. A successful Reflex save reduces the damage by half. Shares a cooldown with all other Multivial spells.
   

Description: Conjuring many bottles of burning liquid, you throw 5 projectiles that explode on impact, with each dealing 4 to 7 Fire damage per caster level to all nearby foes, max caster level 20.

Spell-Like Ability Enhancements: