Difference between revisions of "Hold Person"

From DDO Compendium
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|save =Will save
|save =Will save
|sr =Yes
|sr =Yes
|cooldown=3 seconds
|cooldown={{SpellTiming|Seconds|3}}
|description =The target enemy humanoid becomes paralyzed and freezes in place. It is aware, but can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt a new Will save every 3 seconds. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more, but does not include Monstrous Humanoids
|description =The target enemy humanoid becomes paralyzed and freezes in place. It is aware, but can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt a new Will save every 3 seconds. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more, but does not include Monstrous Humanoids
|soldby=
|soldby=
}}
}}

Revision as of 02:29, 22 June 2019


Spell Hold Person Icon.png

Hold Person
Enchantment (Mind-Affecting)
Level: Bard 2Cleric 2Favored Soul 2Sorcerer 3Wizard 3
Components: Focus, Somatic, Verbal
Metamagic: Quicken, Heighten, Enlarge, Embolden
Range: Standard
Target: Humanoid Foe
Duration: Maximum of 6 seconds per caster level
Template:SpellTiming
Save: Will save
School: Enchantment (Mind-Affecting)
Spell Resistance: Yes
 

Description: The target enemy humanoid becomes paralyzed and freezes in place. It is aware, but can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt a new Will save every 3 seconds. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more, but does not include Monstrous Humanoids

Spell-Like Ability Enhancements:
Found on:
Hirelings: