Chain Missiles

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Spell Chain Missiles Icon.png

Chain Missiles
Evocation (Force)
Level: Sorcerer 3Wizard 3
Cost (Spell Points): 15
Components: Somatic, Verbal
Metamagic: Empower, Enlarge, Intensify, Maximize, Quicken
Range: Standard
Target: Foe
Duration: Instantaneous
Cooldown (Seconds):  3 (Wizard), 2 (Sorcerer)
Save: None
School: Evocation (Force)
Spell Resistance: No

D&D Dice: Each missile deals 1d2+3 force damage.
  

Description: A missile of magical energy darts forth and unerringly strikes its target inflicting 1d2+3 force damage. For every 2 caster levels beyond first you gain an additional missile (up to 10 missiles) that, after striking your target, explode outwards, striking other creatures near the target.


Vendors:

Corual Laoli
Spell-Like Ability Enhancements:
Found on: