Order's Wrath

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Spell Order's Wrath Icon.png

Order's Wrath
Evocation (Lawful)
Level: Cleric 4Favored Soul 4
Cost (Spell Points): 15
Components: Somatic, Verbal
Metamagic: Embolden, Empower, Enlarge, Heighten, Intensify, Maximize, Quicken
Range: Standard
Target: Foe, Positional, Breakable
Duration: 6 Seconds
Cooldown (Seconds):  4
Save: Will save for half damage, negates daze
School: Evocation (Lawful)
Spell Resistance: No

D&D Dice: Deals 1d4 damage per two caster levels to chaotic creatures (max 5d4+20) or deals 1d3+3 damage per caster level to chaotic outsiders (max 10d3+30).
  

Description: Lawful power smites your targets. Only chaotic and neutral (not lawful) creatures are hamred by the spell. The spell deals 5 to 8 points of damage per two caster levels (up to a max of 25 to 40 at caster level 10) to a chaotic creature (or 4 to 5 per caster level, maximum 40 to 60, to a chaotic outsider) and causes it to be dazed for 6 seconds. A successful Will save reduces damage to half and negates the daze. The spell deals only half damage to creatures who are neither lawful or chaotic, and they are not dazed. This spell can only be cast by lawful or netural casters - it has no effect when cast by a chaotic caster.

Spell-Like Ability Enhancements:
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