Difference between revisions of "Lightning Sphere"

From DDO Compendium
(update metas)
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|cost = {{SpellCost|S|10}}
|cost = {{SpellCost|S|10}}
|components = {{SpellComponent||M|S|V}}
|components = {{SpellComponent||M|S|V}}
|metamagic = {{SpellMeta|Empower|Eschew|Heighten|Intensify|Maximize|Quicken}}
|metamagic = {{SpellMeta|Empower|Maximize|Quicken|Eschew|Heighten|Intensify|Embolden}}
|range = {{SpellRange|Standard}}
|range = {{SpellRange|Standard}}
|target = {{SpellTarget|Foe|Directional|Breakable}}
|target = {{SpellTarget|Foe|Directional|Breakable}}

Revision as of 07:53, 22 August 2019


Spell Lightning Sphere Icon.png

Lightning Sphere
Evocation (Electricity)
Level: Artificer 2
Cost (Spell Points): 10
Components: Material, Somatic, Verbal
Metamagic: Empower, Maximize, Quicken, Eschew Materials, Heighten, Intensify, Embolden
Range: Standard
Target: Foe, Directional, Breakable
Duration: 1d6+6 Seconds
Cooldown (Seconds):  3
Save: Fortitude save for have damage, negates daze
School: Evocation (Electricity)
Spell Resistance: No

D&D Dice: Electrical orb deals 1d4+4 electricity damage per two caster levels (max 5d4+20).
  

Description: Launches an electrical orb that explodes on impact, dealing 5 to 8 electrical damage per two caster levels (up to a max of 25 to 40 damage at caster level 10) to targets in the area. The targets of this spell will also be dazed for a short period of time or until they take damage. A successful Fortitude save reduces the damage by half and negates the daze. Unlike most other projectile spells, the caster can arc the orb if no target is selected.


Vendors:

Taniera Grisvill
Spell-Like Ability Enhancements:
Found on: