Difference between revisions of "Sun Bolt"

From DDO Compendium
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|range ={{SpellRange|Ray}}
|range ={{SpellRange|Ray}}
|target ={{SpellTarget|Foe|Directional|Breakable}}
|target ={{SpellTarget|Foe|Directional|Breakable}}
|duration=  
|duration= {{SpellDuration|Inst}}
|save = [[Saves#Reflex|Reflex]] for half damage
|save = [[Saves#Reflex|Reflex]] for half damage
|sr =
|sr =
|cooldown=3 seconds
|cooldown={{SpellCooldown|Second|3}}
|description =A powerful bolt of light deals {{Dice||1|4|4}} light damage per caster level (up to a maximum of {{Dice||15|4|60}} at caster level 15) to targets in its path. A successful [[Saves#Reflex|Reflex]] save reduces the damage by half.
|description =A powerful bolt of light deals {{Dice||1|4|4}} light damage per caster level (up to a maximum of {{Dice||15|4|60}} at caster level 15) to targets in its path. A successful [[Saves#Reflex|Reflex]] save reduces the damage by half.
|notes=This spell is not part of the default spell list, and can be acquired via the following:
|notes=This spell is not part of the default spell list, and can be acquired via the following:

Revision as of 20:06, 25 June 2019


Spell Sun Bolt Icon.png

Sun Bolt
Evocation
Components: Verbal, Somatic, Material
Metamagic: Empower, Eschew Materials, Heighten, Maximize, Quicken
Range:
Target: Foe, Directional, Breakable
Duration: Instantaneous
Cooldown (Seconds):  3
Save: Reflex for half damage
School: Evocation
Spell Resistance: No
   

Description: A powerful bolt of light deals 1d4+4 light damage per caster level (up to a maximum of 15d4+60 at caster level 15) to targets in its path. A successful Reflex save reduces the damage by half.

Notes: This spell is not part of the default spell list, and can be acquired via the following:

This spell travels through monsters and creatures, even if the one in front is selected, as opposed to the tricky use of Improved Precise Shot

Spell-Like Ability Enhancements: