Difference between revisions of "Hold Person"

From DDO Compendium
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|level ={{SpellLevel|Brd|2}}, {{SpellLevel|Clr/Fvs|2}}, {{SpellLevel|Sor/Wiz|3}}
|level ={{SpellLevel|Brd|2}}, {{SpellLevel|Clr/Fvs|2}}, {{SpellLevel|Sor/Wiz|3}}
|sp=15 (20 for Wiz and Sor)
|sp=15 (20 for Wiz and Sor)
|components={{SpellComponent|Focus|S|V}}
|components={{SpellComponent||F|S|V}}
|metamagic = {{SpellMeta|Quicken|Heighten|Enlarge|Embolden}}
|metamagic = {{SpellMeta|Quicken|Heighten|Enlarge|Embolden}}
|range ={{SpellRange|Standard}}
|range ={{SpellRange|Standard}}

Revision as of 15:21, 9 January 2019


Spell Hold Person Icon.png

Hold Person
Enchantment (Mind-Affecting)
Level: Bard 2, Clr/Fvs 2, Sor/Wiz 3
Components: Focus, Somatic, Verbal
Metamagic: Quicken, Heighten, Enlarge, Embolden
Range: Standard
Target: Foe (Humanoid)
Duration: Maximum of 6 seconds per caster level
3 seconds
Save: Will save
School: Enchantment (Mind-Affecting)
Spell Resistance: Yes
 

Description: The target enemy humanoid becomes paralyzed and freezes in place. It is aware, but can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt a new Will save every 3 seconds. Humanoids include kobolds, goblinoids, player races except for warforged, troglodytes, and more, but does not include Monstrous Humanoids

Spell-Like Ability Enhancements:
Found on:
Hirelings: