Difference between revisions of "Dominate Animal"

From DDO Compendium
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|sr =  
|sr =  
|cooldown = {{SpellCooldown|Second|9}}
|cooldown = {{SpellCooldown|Second|9}}
|description = Telepathically controls the actions of an Animal, Magical Beast, or Vermin, causing it to change sides. Dominate acts like Charm, with additional {{SaveDC|Will|15|Highest of INT/WIS/CHA||Enchantment|color}} saves every 15 to 30 seconds, but the creatures will follow you throughout the dungeon. Mindless targets cannot save, but the duration is halved.
|description = Telepathically controls the actions of an Animal, Magical Beast, or Vermin, causing it to change sides. Dominate acts like Charm, with additional {{SaveDC|Will|15||Highest of INT/WIS/CHA|Enchantment|color}} saves every 15 to 30 seconds, but the creatures will follow you throughout the dungeon. Mindless targets cannot save, but the duration is halved.
|notes =  
|notes =  
|soldby =  
|soldby =  

Revision as of 21:27, 22 June 2025


Spell Dominate Animal Icon.png

Dominate Animal
Enchantment (Compulsion)(Mind-affecting)
Level: Druid 3Blight Caster 3
Cost (Spell Points): 20
Components: Somatic, Verbal
Metamagic: Embolden, Enlarge, Heighten, Quicken
Range: Standard
Target: Foe
Duration: 60 Seconds + 6 Seconds per Caster Level
Cooldown (Seconds):  9
Save: Will save every 15-30 seconds negates effect
School: Enchantment (Compulsion)(Mind-affecting)
Spell Resistance: No
   

Description: Telepathically controls the actions of an Animal, Magical Beast, or Vermin, causing it to change sides. Dominate acts like Charm, with additional Will DC: 15 + Highest of INT/WIS/CHA Modifier + Enchantment Bonus saves every 15 to 30 seconds, but the creatures will follow you throughout the dungeon. Mindless targets cannot save, but the duration is halved.

Spell-Like Ability Enhancements: