Difference between revisions of "Cure Moderate Wounds, Mass"

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|name = Cure Moderate Wounds, Mass
|name = Cure Moderate Wounds, Mass
|school = {{SpellSchool|Conjuration|Healing}}
|school = {{SpellSchool|Conjuration|Healing}}
|level = {{SpellLevel|Brd|6|Clr|6|Fvs|6}}
|level = {{SpellLevel|Brd|6|ss|6|Clr|6|da|6|Fvs|6}}
|cost = {{SpellCost|S|35}}
|cost = {{SpellCost|S|35}}
|components = {{SpellComponent||S|V}}
|components = {{SpellComponent||S|V}}

Latest revision as of 23:50, 31 August 2022


Spell Cure Moderate Wounds, Mass Icon.png

Cure Moderate Wounds, Mass
Conjuration (Healing)
Level: Bard 6Stormsinger 6Cleric 6Dark Apostate 6Favored Soul 6
Cost (Spell Points): 35
Components: Somatic, Verbal
Metamagic: Empower, Empower Healing, Enlarge, Intensify, Maximize, Quicken
Range: Standard AOE
Target: Friend, Self, Undead Foe
Duration: Instantaneous
Cooldown (Seconds):  4.5
Save: Undead: Will save for half damage
School: Conjuration (Healing)
Spell Resistance: Yes

D&D Dice: Heals 2d6+4 hp plus 1 point per caster level (max 30).
 

Description: Casts Cure Moderate Wounds on multiple targets. Positive energy is channeled to heal moderate wounds of allies or damage undead for 6 to 16 hit points plus an additional 1 for every caster level up to caster level 30. Undead who make a successful Will save reduce the damage by half.


Vendors:

Aulandar Thistlecrown
Spell-Like Ability Enhancements:
Found on:
Hirelings: