Difference between revisions of "Cindersmoke"

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{{FutureInformation|U45}}
{{Template:Spell
{{Template:Spell
|name = Cindersmoke
|name = Cindersmoke
|school = {{SpellSchool|Conjuration}}
|school = {{SpellSchool|Conjuration|Fire}}
|level = {{SpellLevel|Alc|4}}
|level = {{SpellLevel|Alc|4}}
|cost = {{SpellCost|S|20}}
|cost = {{SpellCost|S|20}}
|components = {{SpellComponent||M|S|V}}
|components = {{SpellComponent||M|S|V}}
|metamagic =  
|metamagic = {{SpellMeta|Accelerate|Embolden|Empower|Eschew|Heighten|Intensify|Maximize|Quicken}}
|range = {{SpellRange|Thrown}}
|range = {{SpellRange|Thrown}}
|target = {{SpellTarget|Foe|Directional}}
|target = {{SpellTarget|Foe|Directional}}
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|save = Reflex save for half damage and negates the Blind
|save = Reflex save for half damage and negates the Blind
|sr =  
|sr =  
|cooldown = {{SpellCooldown|Second|2}}
|cooldown = {{SpellCooldown|Second|4}}
|description = Throw a bottle at a targetted foe that explodes into fiery cloud. Enemies caugt in the blast take 5 to 10 Fire damage per caster level to enemies caught within the initial blast, and must make a Reflex save or be blinded for 12 seconds.
|description = Throw a bottle at a targetted foe that explodes into fiery cloud. Enemies caught in the blast take 5 to 10 Fire damage per caster level to enemies caught within the initial blast, and must make a Reflex save or be blinded for 12 seconds.
|notes =  
|notes =  
|soldby =  
|soldby =  

Latest revision as of 00:12, 14 February 2020


Spell Cindersmoke Icon.png

Cindersmoke
Conjuration (Fire)
Level: Alchemist 4
Cost (Spell Points): 20
Components: Material, Somatic, Verbal
Metamagic: Accelerate, Embolden, Empower, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Thrown
Target: Foe, Directional
Primer Element: Gildleaf
Duration: 12 Seconds
Cooldown (Seconds):  4
Save: Reflex save for half damage and negates the Blind
School: Conjuration (Fire)
Spell Resistance: No

D&D Dice: Deals 1d6+4 Fire damage per cster level, max 20d6+80. A successful Reflex save reduces the damage by half and negates the Blind.
    

Description: Throw a bottle at a targetted foe that explodes into fiery cloud. Enemies caught in the blast take 5 to 10 Fire damage per caster level to enemies caught within the initial blast, and must make a Reflex save or be blinded for 12 seconds.