Difference between revisions of "Shocking Grasp"

From DDO Compendium
Line 11: Line 11:
|save = Reflex for half damage
|save = Reflex for half damage
|sr = No
|sr = No
|cooldown = {{SpellCooldown|Second|2|Wiz|1.5|Sor}}
|cooldown = {{SpellCooldown|Second|2}}
|description = Delivers a jolt of {{Dice||1|6||2}} electricity damage per caster level (up to a max of {{Dice||5|6||10}}) to any enemy you touch.
|description = Delivers a jolt of {{Dice||1|6||2}} electricity damage per caster level (up to a max of {{Dice||5|6||10}}) to any enemy you touch.
|notes =  
|notes =  

Revision as of 19:17, 14 July 2019


Spell Shocking Grasp Icon.png

Shocking Grasp
Evocation (Electricity)
Level: Sorcerer 1Wizard 1
Cost (Spell Points): 4
Components: Somatic, Verbal
Metamagic: Empower, Maximize, Quicken, Enlarge, Intensify
Range: Touch
Target: Foe
Duration: Instantaneous
Cooldown (Seconds):  2
Save: Reflex for half damage
School: Evocation (Electricity)
Spell Resistance: No

D&D Dice: Deals 1d6+2 electricy damage per caster level (max 5d6+10).
  

Description: Delivers a jolt of 1d6+2 electricity damage per caster level (up to a max of 5d6+10) to any enemy you touch.


Vendors:

Spell-Like Ability Enhancements:
Found on: