Difference between revisions of "Dominate Animal"

From DDO Compendium
(Undo revision 236821 by MNDeveloper (talk))
Tag: Undo
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|sr =  
|sr =  
|cooldown = {{SpellCooldown|Second|9}}
|cooldown = {{SpellCooldown|Second|9}}
|description = Telepathically controls the actions of an Animal, Magical Beast, or Vermin, causing it to change sides. Dominate actls like Charm, with additional Will saves every 15 to 30 seconds, but the creatures will follow you throughout the dungeon. Mindless targets cannot save, but the duration is halved.
|description = Telepathically controls the actions of an Animal, Magical Beast, or Vermin, causing it to change sides. Dominate acts like Charm, with additional {{SaveDC|Will|15|Highest of INT/WIS/CHA||Enchantment|color}} saves every 15 to 30 seconds, but the creatures will follow you throughout the dungeon. Mindless targets cannot save, but the duration is halved.
|notes =  
|notes =  
|soldby =  
|soldby =  

Revision as of 21:26, 22 June 2025


Spell Dominate Animal Icon.png

Dominate Animal
Enchantment (Compulsion)(Mind-affecting)
Level: Druid 3Blight Caster 3
Cost (Spell Points): 20
Components: Somatic, Verbal
Metamagic: Embolden, Enlarge, Heighten, Quicken
Range: Standard
Target: Foe
Duration: 60 Seconds + 6 Seconds per Caster Level
Cooldown (Seconds):  9
Save: Will save every 15-30 seconds negates effect
School: Enchantment (Compulsion)(Mind-affecting)
Spell Resistance: No
   

Description: Telepathically controls the actions of an Animal, Magical Beast, or Vermin, causing it to change sides. Dominate acts like Charm, with additional Will DC: 15 + Highest of INT/WIS/CHA Level + Enchantment Bonus saves every 15 to 30 seconds, but the creatures will follow you throughout the dungeon. Mindless targets cannot save, but the duration is halved.

Spell-Like Ability Enhancements: