Difference between revisions of "Shocking Grasp"

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Line 2: Line 2:
|name = Shocking Grasp
|name = Shocking Grasp
|school = {{SpellSchool|Evocation|Electricity}}
|school = {{SpellSchool|Evocation|Electricity}}
|level = {{SpellLevel|Sor|1|Wiz|1}}
|level = {{SpellLevel|ss|1|Sor|1|wm|1|Wiz|1}}
|cost = {{SpellCost|S|4}}
|cost = {{SpellCost|S|4}}
|components = {{SpellComponent||S|V}}
|components = {{SpellComponent||S|V}}
Line 11: Line 11:
|save = Reflex for half damage
|save = Reflex for half damage
|sr = No
|sr = No
|cooldown = {{SpellCooldown|Second|2|Wiz|1.5|Sor}}
|cooldown = {{SpellCooldown|Second|2}}
|description = Delivers a jolt of {{Dice||1|6||2}} electricity damage per caster level (up to a max of {{Dice||5|6||10}}) to any enemy you touch.
|description = Delivers a jolt of {{Dice||1|6||2}} electricity damage per caster level (up to a max of {{Dice||5|6||10}}) to any enemy you touch.
|notes =  
|notes =  

Latest revision as of 12:54, 6 June 2024


Spell Shocking Grasp Icon.png

Shocking Grasp
Evocation (Electricity)
Level: Stormsinger 1Sorcerer 1Wild Mage 1Wizard 1
Cost (Spell Points): 4
Components: Somatic, Verbal
Metamagic: Empower, Maximize, Quicken, Enlarge, Intensify
Range: Touch
Target: Foe
Duration: Instantaneous
Cooldown (Seconds):  2
Save: Reflex for half damage
School: Evocation (Electricity)
Spell Resistance: No

D&D Dice: Deals 1d6+2 electricy damage per caster level (max 5d6+10).
  

Description: Delivers a jolt of 1d6+2 electricity damage per caster level (up to a max of 5d6+10) to any enemy you touch.


Vendors:

Spell-Like Ability Enhancements:
Found on: