Difference between revisions of "Vial Smash: Electric"

From DDO Compendium
m (MNDeveloper moved page Vile Smash: Electric to Vial Smash: Electric without leaving a redirect: Spelling)
 
(2 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{FutureInformation|U45}}
{{Template:Spell
{{Template:Spell
|name = Vile Smash: Electric
|name = Vial Smash: Electric
|school = {{SpellSchool|Transmutation|Electricity}}
|school = {{SpellSchool|Transmutation|Electricity}}
|level = {{SpellLevel|Alc|1}}
|level = {{SpellLevel|Alc|1}}

Latest revision as of 01:41, 13 March 2021


Vile Smash- Electric Icon.png

Vial Smash: Electric
Transmutation (Electricity)
Level: Alchemist 1
Cost (Spell Points): 4
Components: Somatic, Verbal
Metamagic: Embolden, Empower, Heighten, Intensify, Maximize, Quicken
Range: Thrown
Target: Foe, Directional, Breakable
Primer Element: Crimsonite
Duration: Instantaneous
Cooldown (Seconds):  6
Save: Reflex save for half damage
School: Transmutation (Electricity)
Spell Resistance: No

D&D Dice: Deals 1d6+1 Electric damage per caster level, max 10d6+10. A successful Reflex save reduces the damage by half.
    

Description: Conjuring a bottle of shocking liquid, you throw it at your feet dealing 2 to 7 Electric damage per caster level to nearby enemies, max caster level 5.