Repair Critical Damage, Mass

From DDO Compendium


Spell Repair Critical Damage, Mass Icon.png

Repair Critical Damage, Mass
Transmutation (Repair)
Level: Artificer 6Sorcerer 8Wild Mage 8Wizard 8
Cost (Spell Points): 45
Components: Somatic, Verbal
Metamagic: Empower, Enlarge, Intensify, Maximize, Quicken
Range: Standard AOE
Target: Friend, Self
Duration: Instantaneous
Cooldown (Seconds):  6
Save: None
School: Transmutation (Repair)
Spell Resistance: No

D&D Dice: Repairs constructs for 4d6+8 hp plus 1 additional per caster level (max 40).
   

Description: Transmutes the structure of living construct allies to repair 12 to 32 damage plus an additional 1 for every caster level up to caster level 40.

Found on: