Blight Caster

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Class Information

Free
Alignment: Neutral Good, Lawful Neutral, True Neutral, Chaotic Neutral
Hit Dice: d8
Skills
Creation: (4 + Intelligence Modifier) x 4
Leveling: 4 + Intelligence Modifier

Concentration
Diplomacy
Heal
Intimidate
Listen
Spellcraft
Spot
Swim
Proficiencies
Simple Weapons (Club, Dagger, Dart, Quarterstaff, Sickle, Unarmed)
Martial Weapons (Scimitar)
Light Armor (Non-metal)
Medium Armor (Non-metal)
Shields (Non-metal shields except tower shields)
Overview

Powerful spell casters and shapechangers, Blight Casters have a large variety of offensive magic in which they pierce, poison and burn their foes with acid and thorns. They retain limited healing abilities.

Blight Casters draw upon the cycle of death and and decay in the world to power their primal magic. They give up the druid's access to fire spells and reduce their ability to heal in exchange for access to acid and necrotic spells. Blight Casters can shapeshift like druids, but have their own unique forms of Thorn Kin, Hive Keeper and Plague WOlf.

Unlike wizards and sorcerers, druids have access to healing spells, but cannot heal as much as clerics and favored souls.

At taverns or rest shrines, druids can switch spells to better address the challenges of their current quest.

Blight Casters do not have an animal companion.

Past Lives
Icon Feat Description
Feat Past Life - Druid Icon.png Past Life: Blight Caster You were a Blight Caster in a past life. Each time you acquire this feat you gain:
  • +5 Acid Spell Power
  • +5 Poison Spell Power
Spells
See Also: Blight Caster Spells
  • A Druid casts arcane and divine spells.
  • To learn and cast a spell, a Druid must have a Wisdom score equal to at least 10 + spell level.
  • The Difficulty Class for a saving throw against a Druid's spell is 10 + spell level + Druid's Wisdom modifier.
  • Some spells can only be cast if the Druid is in a Wild Shape.
  • Druids do not need to learn their spells, they are born with the ability to cast them and therefore only need to choose which ones they are going to use.
  • Druids are given a spell slot for spontaneous casting, and that is automatically filled with the spells to summon a creature companion.
Arcane Spells and Armor

All druids take an oath that prohibits them from wearing metal armor, using metal shields or orbs, and using rune arms. Doing so suppresses your druidic abilities. Warforged druids are forbidden from taking armor feats other than Composite Plating.

If desired, they can wear armor anyway (though they’ll be clumsy in it), or they can gain training in the proper use of armor via enhancements.

If they choose to still wear restricted armor, they cannot:

  • Cast spells
  • Cast SLAs
  • Use wildshape

Armor restricts the complicated gestures that a druid must make while casting any spell that has a somatic component (most do). The armor and shield descriptions list the arcane spell failure chance for different armors and shields.

Advancement
DruidSpell Information
LevelBase Attack BonusFort SaveReflex SaveWill SaveAutograntedSpell Points1st2nd3rd4th5th6th7th8th9th
1 +0/+0 +2 +0 +2 Call Wolf Companion, Revive Wolf Companion, Spontaneous Casting Druidic Oath, Goodberry, Wild Empathy, Magical Training 1302--------
2 +1/+1/+6 +3 +0 +3 Wild Shape (Wolf or Bear) 1554--------
3 +2/+2/+7 +3 +1 +3 18043-------
4 +3/+3/+8 +4 +1 +4 20554-------
5 +3/+3/+8 +4 +1 +4 Wild Shape (Wolf or Bear) 230543------
6 +4/+4/+9 +5 +2 +5 260554------
7 +5/+5/+10/+15 +5 +2 +5 Improved Wild Empathy 2955543-----
8 +6/+6/+11/+16 +6 +2 +6 Wild Shape (Winter Wolf or Dire Bear) 3355554-----
9 +6/+6/+11/+16 +6 +3 +6 Venom Immunity 38066543----
10 +7/+7/+12/+17 +7 +3 +7 43066554----
11 +8/+8/+13/+18 +7 +3 +7 Wild Shape (Winter Wolf or Dire Bear) 485666543---
12 +9/+9/+14/+19 +8 +4 +8 545666554---
13 +9/+9/+14/+19 +8 +4 +8 Wild Shape (Fire or Water Elemental), Veil the Elements 6106666543--
14 +10/+10/+15/+20 +9 +4 +9 6806666554--
15 +11/+11/+16/+21 +9 +5 +9 Timeless Body 75566666543-
16 +12/+12/+17/+22 +10 +5 +10 83566666554-
17 +12/+12/+17/+22 +10 +5 +10 Wild Shape (Fire or Water Elemental) 920666666543
18 +13/+13/+18/+23 +11 +6 +11 1,010666666554
19 +14/+14/+19/+24 +11 +6 +11 1,105666666655
20 +15/+15/+20/+25 +12 +6 +12 1,205666666666

Class Feats[edit]

Level 1[edit]

  • Disease Immunity: You are immune to ability score damage from natural diseases. (This has no effect on magical or supernatural diseases.)
  • Druidic Oath: Blight Casters are prohibited from wearing metal armour, using metal shields, and using rune arms. Doing so suppresses your Druidic abilities. Warforged Blight Casters are forbidden from taking armour feats other than Composite Plating.
  • Magical Training: Magical training gives the user additional benefits for spell casting.
  • Wilderness Lore: Represents your knowledge of the wilderness. This feat is received once for every blight caster level.

Level 2[edit]

Level 4[edit]

Level 5[edit]

  • Venom Immunity: You are immune to ability score damage from natural poisons. (This has no effect on magical or supernatural poisons.)

Level 8[edit]

Level 11[edit]

Level 13[edit]

Level 15[edit]

  • Timeless Body: Your soul is balanced. No corrupt influences can possess your body after death - you are immune to the spawn effect of most undead.

Level 17[edit]