Inflict Light Damage

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Spell Inflict Light Damage Icon.png

Inflict Light Damage
Transmutation (Repair)
Level: Artificer 1
Cost (Spell Points): 2
Components: Somatic, Verbal
Metamagic: Empower, Enlarge, Intensify, Maximize, Quicken
Range: Standard
Target: Friend (Construct)
Duration: Instantaneous
Cooldown (Seconds):  3
Save: None
School: Transmutation (Repair)
Spell Resistance: No

D&D Dice: Damages constructs for 1d6+2 hp plus 1d4 additional per caster level (max 5d4).
   

Description: Transmutes the structure of a construct enemy to deal 3 to 8 damage plus an additional 1 to 4 for every caster level up to caster level 5.


Vendors:

Taniera Grisvill
Found on: