Difference between revisions of "Prismatic Strike"
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|name = Prismatic Strike | |name = Prismatic Strike | ||
|school = {{SpellSchool|Evocation|Sonic|Force|Fire}} | |school = {{SpellSchool|Evocation|Sonic|Force|Fire}} | ||
|level = {{SpellLevel|Art|5}} | |level = {{SpellLevel|Art|5|wm|6}} | ||
|cost = {{SpellCost|S|35}} | |cost = {{SpellCost|S|35}} | ||
|components = {{SpellComponent||S|V}} | |components = {{SpellComponent||S|V}} | ||
|metamagic = {{SpellMeta|Empower|Heighten|Intensify|Maximize|Quicken}} | |metamagic = {{SpellMeta|Embolden|Empower|Heighten|Intensify|Maximize|Quicken}} | ||
|range = {{SpellRange|Double}} | |range = {{SpellRange|Double}} | ||
|target = {{SpellTarget|Foe|Directional|Breakable}} | |target = {{SpellTarget|Foe|Directional|Breakable}} | ||
|duration = {{SpellDuration| | |duration = {{SpellDuration|Dice|Second|{{Dice||2|7||8}}}} | ||
|save = First: Fortitude save for half damage, negates knockdown | |save = Different for each effect: | ||
* First: Fortitude save for half damage, negates knockdown | |||
* Second: Reflex save for half damage and negates daze | |||
* Third: Will save for half damage and negates damage penalty | |||
|sr = | |sr = | ||
|cooldown = {{SpellCooldown|Second|4}} | |cooldown = {{SpellCooldown|Second|4}} | ||
|description = A brilliant ray of multicolored light projects from your finger, causing the target to be afflicted by three different effects. The first deals {{ColorText|| | |description = A brilliant ray of multicolored light projects from your finger, causing the target to be afflicted by two of three different possible damaging and debuff effects. The first deals {{ColorText||1 to 6 sonic damage per caster level}} (up to a max of 20 to 120 damage at caster level 20) and knocks the target prone; a successful Fortitude save halves the damage and negates the knockdown. The second deals {{ColorText||1 to 6 force damage per caster level}} (up to a max of 20 to 120 damage at caster level 20) and dazes the target; a successful Reflex save halves the damage and negates the daze. The third deals {{ColorText||1 to 6 fire damage per caster level}} (up to a max of 20 to 120 damage at caster level 20) and reduces the target's melee and ranged damage by 25%; a successful Will save halves the damage and negates the penalty to attack damage. The damage and debuffs are chosen independently. This spell has double range. | ||
|notes = | |notes = | ||
|soldby = | |soldby = |
Latest revision as of 15:20, 6 June 2024
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- All Spells
- Spells in the Evocation Spell School
- Spells having the Sonic Spell Descriptor
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DDO > Character > Spells > Artificer Spells > Artificer Spells by Level > Artificer Level 5 Spells
DDO > Character > Spells > Spells by Metamagic > Spells with Metamagic Embolden
DDO > Character > Spells > Spells by Metamagic > Spells with Metamagic Empower
DDO > Character > Spells > Spells by Metamagic > Spells with Metamagic Heighten
DDO > Character > Spells > Spells by Metamagic > Spells with Metamagic Intensify
DDO > Character > Spells > Spells by Metamagic > Spells with Metamagic Maximize
DDO > Character > Spells > Spells by Metamagic > Spells with Metamagic Quicken
DDO > Character > Spells > Spells by School Descriptor > Spells having the Fire Spell Descriptor
DDO > Character > Spells > Spells by School Descriptor > Spells having the Force Spell Descriptor
DDO > Character > Spells > Spells by School Descriptor > Spells having the Sonic Spell Descriptor
DDO > Character > Spells > Spells by Spell School > Spells in the Evocation Spell School
DDO > Character > Spells > Wild Mage Spells > Wild Mage Spells by Level > Wild Mage Level 6 Spells
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