Difference between revisions of "Shadow Walk"

From DDO Compendium
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|save =
|save =
|sr =
|sr =
|cooldown={{SpellCooldown|Second|4.5|Brd|4.5|Wlk|4.5|Wlk|2.75|Sor}}
|cooldown={{SpellCooldown|Second|4.5|{{SpellCooldownClassGroup|4.5|Brd|Wiz|Wlk}}|2.75|Sor}}
|description =You are transported to the border between the Martial Plane and the Plane of Shadow. While this spell is active, you have an increased run speed, and you appear faint and harder to hit. Attacking another creature or interacting with an object ends this spell.
|description =You are transported to the border between the Martial Plane and the Plane of Shadow. While this spell is active, you have an increased run speed, and you appear faint and harder to hit. Attacking another creature or interacting with an object ends this spell.
|notes=Can be helpful when used in quests such as [[Rainbow in the Dark]] as in pure darkness it illuminates the area
|notes=Can be helpful when used in quests such as [[Rainbow in the Dark]] as in pure darkness it illuminates the area

Revision as of 18:34, 1 July 2019


Spell Shadow Walk Icon.png

Shadow Walk
Illusion
Level: Bard 5Sorcerer 6Wizard 6Warlock 5
Cost (Spell Points): 30
Components: Somatic, Verbal
Metamagic: Extend, Quicken
Range: Personal
Target: Self
Duration: 1 Minute per Caster Level
Cooldown (Seconds):  4.5 (Bard, Wizard, Warlock), 2.75 (Sorcerer)
Save: None
School: Illusion
Spell Resistance: No
  

Description: You are transported to the border between the Martial Plane and the Plane of Shadow. While this spell is active, you have an increased run speed, and you appear faint and harder to hit. Attacking another creature or interacting with an object ends this spell.

Notes: Can be helpful when used in quests such as Rainbow in the Dark as in pure darkness it illuminates the area

Spell-Like Ability Enhancements:
Found on: