Difference between revisions of "Fine Dust"

From DDO Compendium
(Created page with "{{Template:Spell |name = Fine Dust |school = {{SpellSchool|Transmutation}} |level = {{SpellLevel|Alc|1}} |cost = {{SpellCost|S|8}} |components = {{SpellComponent||M|S|V}}...")
 
 
(3 intermediate revisions by the same user not shown)
Line 5: Line 5:
|cost = {{SpellCost|S|8}}
|cost = {{SpellCost|S|8}}
|components = {{SpellComponent||M|S|V}}
|components = {{SpellComponent||M|S|V}}
|metamagic =  
|metamagic = {{SpellMeta|Embolden|Eschew|Heighten|Quicken}}
|range = {{SpellRange|Standard AOE}}
|range = {{SpellRange|Standard AOE}}
|target = {{SpellTarget|Foe|Directional}}
|target = {{SpellTarget|Foe|Directional}}
|duration = {{SpellDuration|Fixed|Second|6}}
|duration = {{SpellDuration|Fixed|Second|6}}
|save =  
|save = Reflex save negates
|sr =  
|sr =  
|cooldown =  
|cooldown = {{SpellCooldown|Second|2}}
|description = Scatter fine, nearly-frictionless dust, forcing enemies caught within to make a Reflex saving throw or trip for 6 seconds. While tripped, enemies get recurring balance checks to get up every 2 seconds, at the same DC as the initial save.
|description = Scatter fine, nearly-frictionless dust, forcing enemies caught within to make a Reflex saving throw or trip for 6 seconds. While tripped, enemies get recurring balance checks to get up every 2 seconds, at the same DC as the initial save.
|notes =  
|notes =  

Latest revision as of 00:52, 13 February 2020


Spell Fine Dust Icon.png

Fine Dust
Transmutation
Level: Alchemist 1
Cost (Spell Points): 8
Components: Material, Somatic, Verbal
Metamagic: Embolden, Eschew Materials, Heighten, Quicken
Range: Standard AOE
Target: Foe, Directional
Primer Element: Gildleaf
Duration: 6 Seconds
Cooldown (Seconds):  2
Save: Reflex save negates
School: Transmutation
Spell Resistance: No
    

Description: Scatter fine, nearly-frictionless dust, forcing enemies caught within to make a Reflex saving throw or trip for 6 seconds. While tripped, enemies get recurring balance checks to get up every 2 seconds, at the same DC as the initial save.