Tactical Detonation

From DDO Compendium
Revision as of 18:10, 10 August 2019 by MNDeveloper (talk | contribs) (Created page with "{{Template:Spell |name = Tactical Detonation |school = {{SpellSchool|Evocation|Fire|Force}} |level = {{SpellLevel|Art|6}} |cost = {{SpellCost|S|40}} |components = {{Spell...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)


Spell Tactical Detonation Icon.png

Tactical Detonation
Evocation (Fire)(Force)
Level: Artificer 6
Cost (Spell Points): 40
Components: Material, Somatic, Verbal
Metamagic: Empower, Eschew Materials, Heighten, Intensify, Maximize, Quicken
Range: Double
Target: Foe, Directional, Breakable
Duration: {{{3}}} Seconds
Cooldown (Seconds): 
Save: Reflex save for half damage, negate knockdown
School: Evocation (Fire)(Force)
Spell Resistance: No

D&D Dice: Deals 1d3+3 fire damage and 1d2+2 force damage per two caster levels.
   

Description: Causes an unstable ball of plasma to streak towards your enemy. The bll explodes on impact knocking enemies to the ground and dealing 4 to 6 fire damage per two caster levels (a successful Reflex save reduces the fire damage by half and negates the knockdown effect) and 3 to 4 force damage per two caster levels (no save) to targets in the area. Unlike most other projectile spells, the caster can arc this sphere if they have no target selected.

Found on: