Chaos Sphere

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The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U68 goes live.


Spell Chaos Sphere Icon.png

Chaos Sphere
Evocation
Level: Wild Mage 3
Cost (Spell Points): 10
Components: Material, Somatic, Verbal
Metamagic: Empower, Maximize, Quicken, Eschew Materials, Heighten, Intensify, Embolden
Range: Thrown
Target: Foe, Directional, Breakable
Duration: 15 Seconds
Cooldown (Seconds):  3
Save: Reflex for Half Damage
School: Evocation
Spell Resistance: No

D&D Dice: Deals 1d6+3 chaos damage per caster levels (max 10d6+30).
   

Description: A sphere of chaos bursts from your outstretched hand, dealing 4 to 9 chaos damage per caster level (up to a max of 40 to 90 at caster level 10) to targets in its path. A successful Reflex save reduces damage by half.

Spell-Like Ability Enhancements: