Difference between revisions of "Magic Missile"

From DDO Compendium
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|range ={{SpellRange|Standard}}
|range ={{SpellRange|Standard}}
|target ={{SpellTarget|Foe}}
|target ={{SpellTarget|Foe}}
|duration= Instantaneous (Attack)
|duration= {{SpellTiming|Inst}}
|save =
|save =
|sr =No
|sr =No
|cooldown=2 seconds (1.5 seconds Sor)
|cooldown={{SpellTiming|Seconds|2|Wiz|1.5|Sor}}
|description =
|description =
A missile of magical energy darts forth and unerringly strikes the target inflicting {{Dice||1|2|3}} Force Damage. For every two caster levels beyond 1st, you gain an additional missile - two at 3rd, three at 5th, four at 7th, up to a maximum of 5 9th.
A missile of magical energy darts forth and unerringly strikes the target inflicting {{Dice||1|2|3}} Force Damage. For every two caster levels beyond 1st, you gain an additional missile - two at 3rd, three at 5th, four at 7th, up to a maximum of 5 9th.

Revision as of 02:43, 22 June 2019


Spell Magic Missile Icon.png

Magic Missile
Evocation
Level: Sorcerer 1Wizard 1
Components: Verbal, Somatic
Metamagic: Empower, Maximize, Enlarge, Quicken
Range: Standard
Target: Foe
Duration: Template:SpellTiming
Template:SpellTiming
Save: None
School: Evocation
Spell Resistance: No
 

Description: A missile of magical energy darts forth and unerringly strikes the target inflicting 1d2+3 Force Damage. For every two caster levels beyond 1st, you gain an additional missile - two at 3rd, three at 5th, four at 7th, up to a maximum of 5 9th. Magic Missiles will deal damage to the selected target if they hit anything, such as the wall or a monster.

Spell-Like Ability Enhancements:
Found on:
Hirelings: