Healing Pillar (Spell)

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The page contains information retrieved from either Lamannia or the forums that is scheduled for a future release.

This information is scheduled to be released when U51 goes live.


Spell Melf's Acid Arrow Icon.png

Healing Pillar
Conjuration
Level: Spell Like Ability
5 Spell Points
Metamagic: Empower, Maximize, Quicken, Intensify
Range: Standard
Target: Friend, Undead Foe
Cooldown (Seconds):  6
Save: None
School: Conjuration
Spell Resistance: No
   

Description: Epic Strike: Bring a pillar of positive energy down on a single ally, healing them for 1d4+4 Positive Energy Caster Level (Max Caster Level: 5). This is a Conjuration spell, and counts as both a Positive and Cure Wounds spell. Can be used on Undead enemies, who take that Positive healing as damage. Cooldown 6 seconds, cost 5 SP.

Spell-Like Ability Enhancements: