Healing Pillar (Spell)

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The page contains information retrieved from either lamannia or the forums that is scheduled for a future release and has not been updated with what is live.

This information is scheduled to be released when U51 goes live.


Spell Melf's Acid Arrow Icon.png

Healing Pillar
Conjuration
Level: Spell Like Ability
5 Spell Points
Metamagic: Empower, Maximize, Quicken, Intensify
Range: Standard
Target: Friend, Undead Foe
Cooldown (Seconds):  6
Save: None
School: Conjuration
Spell Resistance: No
   

Description: Epic Strike: Bring a pillar of positive energy down on a single ally, healing them for 1d4+4 Positive Energy Caster Level (Max Caster Level: 5). This is a Conjuration spell, and counts as both a Positive and Cure Wounds spell. Can be used on Undead enemies, who take that Positive healing as damage. Cooldown 6 seconds, cost 5 SP.

Spell-Like Ability Enhancements: