Disintegrate

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Spell Disintegrate Icon.png

Disintegrate
Transmutation
Level: Sorcerer 6Wizard 6
Cost (Spell Points): 25
Components: Verbal, Somatic, Material
Metamagic: , Empower, Heighten, Quicken
Range:
Target: Foe, Directional, Breakable
Duration: Instantaneous
Cooldown (Seconds):  5
Save: Fortitude
School: Transmutation
Spell Resistance: No
  

Description: A thin, green ray springs out from your pointed finger. Any creature struck by the ray takes 2d3+6 points of damage per caster level up to a maximum of 40d3+120 at caster level 20. Any creature reduced to 0 hit points by this spell is entirely disintegrated, leaving behind only a trace of dust. A successful Fortitude Save reduces this damage to 6d3+12

Notes: Affected by Force Spell Power

Found on:
Hirelings: