Difference between revisions of "Positive Energy Infusion"

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(Created page with "{{Template:Spell |name = Positive Energy Infusion |school = {{SpellSchool|Transmutation}} |level = {{SpellLevel|Art|3}} |cost = {{SpellCost|S|15}} |components = {{SpellCo...")
 
 
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{{Template:Spell
{{Template:Spell
|name = Positive Energy Infusion
|name = Positive Energy Infusion
|school = {{SpellSchool|Transmutation}}
|school = {{SpellSchool|Transmutation|Infusion}}
|level = {{SpellLevel|Art|3}}
|level = {{SpellLevel|Art|3}}
|cost = {{SpellCost|S|15}}
|cost = {{SpellCost|S|15}}

Latest revision as of 00:54, 10 August 2019


Spell Positive Energy Infusion Icon.png

Positive Energy Infusion
Transmutation (Infusion)
Level: Artificer 3
Cost (Spell Points): 15
Components: Material, Somatic, Verbal
Metamagic: Eschew Materials, Extend, Quicken
Range: Standard
Target: Friend
Duration: 5 Minutes
Cooldown (Seconds):  5
Save: None
School: Transmutation (Infusion)
Spell Resistance: No
   

Description: You enhance an ally with some of your life force, giving them a 10% enhancement bonus to maximum hit points. You suffer a stacking maximum hit point penalty of 10% for each time this spell has been cast. The effect lasts for five minutes before expiring.

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