Difference between revisions of "Flame Pillar (Spell)"

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|cooldown = {{SpellCooldown|Second|6}}
|cooldown = {{SpellCooldown|Second|6}}
|description = {{ColorText|EpicStrike|Epic Strike}}: Bring a pillar of fire down on a single enemy, dealing {{Dice||1|6||6}} Fire damage per caster level (Max Caster Level: 20). Cooldown 6 seconds, cost 5 SSP
|description = {{ColorText|EpicStrike|Epic Strike}}: Bring a pillar of fire down on a single enemy, dealing {{Dice||1|6||6}} Fire damage per caster level (Max Caster Level: 20). Cooldown 6 seconds, cost 5 SP
|notes =  
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|soldby =  
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Revision as of 12:37, 27 October 2021

The page contains information retrieved from either Lamannia or the forums that is scheduled for a future release.

This information is scheduled to be released when U51 goes live.


Spell Melf's Acid Arrow Icon.png

Flame Pillar
Conjuration
Level: Spell Like Ability
5 Spell Points
Metamagic: Empower, Maximize, Quicken, Intensify
Range: Standard
Target: Foe
Cooldown (Seconds):  6
Save: None
School: Conjuration
Spell Resistance: No
  

Description: Epic Strike: Bring a pillar of fire down on a single enemy, dealing 1d6+6 Fire damage per caster level (Max Caster Level: 20). Cooldown 6 seconds, cost 5 SP

Spell-Like Ability Enhancements:
Found on: